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What is your character name in New World: Chou chou chou
What server/world did you experience your issue on: kaloon
Describe the issue you are experiencing: Gravity well not working well : sometimes it disappear, sometimes it stuns the guy but don’t do any damage and its even worse when we use the mod to craft and upgrade gravity well ( the perk from the mod sometimes doesnt work !)
Is this a bug or an exploit: bug
(if a bug) How did the issue effect your gameplay: have a piece of armor that upgrade the skill but gravity well is not working properly.
(if a bug) Were you able to recover from the issue: use gravity well (perk in great axe)
(if a bug) Please include a screenshot or video of the issue that you have experienced:
What are the steps to reproduce the issue as you experienced: it happens sometimes that gravity well dont make any damage or 1 thick instead of 2.
As people mentioned here, maelstrom’s absorb passive skill upgrade is eating all friendly as well as enemy ranged effects: Healing circles, gravity wells, etc. I don’t think this is the intended result, but if it is, can you move it down the line so that we can still get the other passives and skip this one so we can chose not to gimp our maelstrom?
That is True & it gets worse. Have you equipped a Great axe before? Skill on the right side called Enduring Strike Its pretty much a Instant & not exaggerating that term Heavy attack with grit. Its good to go in less time than it takes to count in your head to 1.
Meanwhile on bow 1, 2, 3, 3.5 Heavy attack + release animation + arrow speed bug + more animation issues.
I also compared the damage from 58 STR great axe to 300 Dex Bow & that just sickened me. Good thing I had no respect left for the devs to begin with.
Meh guess they got more pressing matters like endless stacks from Firestaff & ice gauntlet… Oh wait no they been there since release so must be a feature not a bug.
you are comparing a skill to a heavy attack. great axe heavy attack has a longer wind up and swing animation. With the bow at least you still have control of your character and can move during the 'wind up" phase. We cannot compare damage of a single ability or swing either. Damage meters would help us compare and talk about damage. But until then, we are stuck with our subjective feelings. Axe feels clunky and slow and weak. that is my feedback on the axe. bow feels too kitey and not worth trying to chase them.