Guild Content and transmog systhem

Suggestions, for better guild content.

For each member of the group belonging to your guild, you would earn XP bonuses, collection bonuses, and a part of the resource that your colleague collects goes to you (not DIVIDE, but 20% of what your collection earned, like, 50 fiber, you get 10 fiber), this bonus would only apply to groups of 5 players.

In a closed dungeon and closed raid, for each member belonging to your guild, you will get bonus XP, and bonuses of essence (corresponding race) from the bosses.

----------- Guild Content -------------

Guild can build a guild house, in a city of your choice, that house will have higher taxes, which the guild leader would put the fee, so that all members could donate, in the guild house.

The guild house would serve as a teleport for all members, and in that same house would be the guild bank (I’ll go deeper into the bank later, for now I’ll talk about the house and the system itself).

After leaving a guild, and joining another one, you will have to wait 1 week to access the guild bank, and teleport in the house.

If the guild house is in a region belonging to the guild’s faction, the taxes paid (both in the house and in the auction/production) will be much lower, the guild must wait a week, after building the house, to change the territory of the house.

-------------- Guild Bank System-------------

The bank will store everything the players wanted to leave there, the resources will be divided into different internal banks, these internal banks will correspond to what can be taken, for each “guild rank”, this rank/position would be given by game itself, after player achievements within the guild, what achievements? play with guild players, donate gold and resources to the bank, participate in open dungeons with the guild, ie friend, trust!

Regarding ranks, they could be, “new head” (level 1), competent (level 2), supporter (level 3), loyal member (level4), there will be 4 internal banks, in the guild, where the resources will be deposited, and guild leaders will decide where to place each resource, a resource at level 4 can only be picked up by level 4, but a resource in tier 1 bank can be picked up by everyone, guild leaders would go by a daily limit on the amount and things you can get per day, the donation limit will be decided by the member who gave the resources, gold cannot be withdrawn by non-guild owners, the gold will be used to pay taxes and do house maintenance.

Note: Items taken by a guild member cannot be traded or sold, can be used for professions, or to return.

As long as you have X guild resource, you cannot leave the guild.

When using a guild resource, you will have to wait a week before you can switch guilds.

--------------------- House progression system------

The guild house will use raising materials (of all kinds) to level up.

In the guild house, each level will give advantages to guild participants, will have advantages given in the territory of the house, and on all maps (such as resource bonus, XP, item production level bonus etc), guild house it will be guild content, where everyone works together to earn more bonuses for all members, and to donate and “throw away” items they don’t need to help each other out!

-------------- Mounting system ----------------------

Every city in the regions, the guild in charge of the region would rent horses, the horses would have an X value of distance they can travel, there will be 4 horse levels, 1, 2, 3 and 4, the higher the level, the faster the horse, it is more expensive to rent, you would rent it for the distance you would like to travel with it, a horse cannot be returned while you have it rented.
The horse will not change its value, even if it loses the territory, the amount paid in the previous one, and the previous one itself, will remain until its “balance” runs out.

If the horse is fed, it will gain speed bonus for running, and bonus stamina (which would be the energy used to run faster).

If your guild owned the rented horse, you would get A LOT of discount on the horse.

If the horse is in a region of your faction, it gains speed bonus.

----------------transmog systhem! --------------------------------------

When you receive an item, you can use it as a transmog, on other items of the same type, that is, a heavy item, its appearance can be used on another item, heavy, and even light, it’s the easiest way and Direct and doing this, the transmog tab, will be in the appearance part, they will be divided in two, premium appearance (store appearance, for real money), and normal appearance (normal collected items appearance).

it will be possible to change the character’s hair and appearance by paying a gold value.

Company house and storage would be CRUCIAL.

if they add transmogs people wont BUY them

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I don’t understand, people won’t want to buy the transmogs from the store?

Well, I think the transmog system could be similar to wow, in that you could use dropped transmog, only on armor of the same type, and the same for weapons, the store ones could be used on any armor, I I think, in my conception, that this would be better, what do you think?

yeah my point is amazon make money by selling cosmetics. If you can transmog from world items they lose income.

I understand your point, but in order for me to agree with them I will have to ignore numerous facts… but well, each one with their opinion, I just hope that your opinion will not affect my game…

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