GA and Hatchet have long been what I read was overpowered.
IG and Firestaff was second to that until recent changes may have broke it
Meanwhile, all the other weapons are still underwhelmingly avoided in most wars.
I find it strange that everyone is clamoring here for them to fix a broken mechanic, which will only fix 1 of 1000 combat related problems. I am sure AGS will eventually fix it, but I have found gamers are not always the most patient of creatures.
I switched to a Great Axe recently and I do more damage both single target and AOE with very little strength investment over my musket or bow with heavy dex investment. I get that I am still not level 60 and have yet to min/max my items and builds, but just find it interesting how it does more damage with very little effort.
I would say that the answer is yes. The messenger has sent the message to the controlling parties who will decide how and what switches need to be flipped. Until then, maybe do other things in the game if you do not want to deal with it. Like fishing, its calming, takes forever, a great way to spend time.
yes, great idea… Ill fish, while the hatchet exploiters solo elite group bosses in myrk, 3man genesis and laz with no repercussions. Super idea. Best spot for fishing?
@Luxendra don’t you and all the other Community Managers play the game or even understand how the game works?
Seriously all weapons are bugged like the Hatchet, so basically you are saying everyone will get BANNED for playing the poorly coded game your DEVS made?!
The following post is written to serve as a direct report towards a player openly exploiting the bug.
Server - Hades EU - Player name: Mogres
I have made a short video to serve as evidence:
I would really enjoy seeing some justice served to players actively abusing bugs.
AGS, why are the servers online with critical bugs such as this? It took you what, half a day to fix being able to crouch in a circle for infinite healing. But hatchets that can basically 1-3 shot players and Great Axes that are blessed by the movement of Usain Bolt doesn’t seem as critical to you?
Do you understand the effect it has on players? There are companies losing territories because of the rampant abuse of these bugs.
If you had any respect for players’ time and effort they put into this game, you would at minimum temporarily disable the ability to declare war. Disabling outpost rush is controversial, doesn’t really benefit exploiters more so than regular players, just ruins the regular player’s experience overall with the game.
Just tilted, been trying to enjoy Outpost Rush but having a hard time.
Thank you for your incredibly fast reply, it seems you have a great handle on the forum which will additionally indicate the great knowledge of the game you posses. I was indeed owned pretty bad. Judging by your great responses in the thread I very much appreciate your constructive opinion and a great piece of advise. Thank you!
Most forum topics and posts are very nostalgic for this old gamer. What has it been? A month now since it was released? Yeah, I would say another 5 months and this game will either be awesome or it will be reborn or unchained. Or it will be gone.
Why are war and outpost rush still enabled? You disabled the market and trading for the gold dupe exploit, but many people are still abusing an exploit en masse that allows them to win wars unfairly.
Please do something to protect those of us who choose to play fair while others are abusing exploits to win.
EDIT: Played for a few hours today, everyone is running around with a hatchet. What fun.
Okay and you turn off the AH and trade bcs the gold bug. But still war and outpost is online when peoples abusing hatchet and can’t play fair i dont get it
Any update on this? Our faction lost two territories to this exploit yesterday. We’ve defended consistently over the past month where our attackers couldn’t even capture a point and last night they took two territories in back to back wars. Will there be any consideration to roll back territory ownership in situations like this?
The fact this is still an issue after multiple days is absurd. This should be treated as equally as severely as the gold duplication problem because it affects peoples gameplay just as much, yet the developers only just heard about this now, and have had it communicated to them yet after several hours there’s no temp fix in sight? And how quickly was trading shut down?
How come when a gold duplication bug occurs everything needs to be quickly completely shut down, yet when a bug occurs revolving around war (many players losing potentially hours of work and potentially tens of thousands of coins in investment), people have to wait until the next patch to hope and pray that things are actually fixed?
Now that you’ve demonstrated with the auction house, trading etc, you’re fully willing to shut systems completely off temporarily to address an issue, you’re going to face an even bigger problem now, because the expectations of your playerbase will just upgrade from “well there’s nothing they can do to prevent people from abusing this” to “there’s something they could do to prevent people from abusing this, but just don’t bother to for some reason”.
The best thing Amazon could do at this point if they genuinely cared about players progression at all is to turn off wars, outpost rush and trading until they not only fix the bugs, but test their fixes before pushing an update and allowing these features to be used again. If this isn’t done, especially with bugs that majorly affect PvP, we’re about to see many more people drop this game and not want to come back because of a bad taste in their mouth.
Just wanted to add onto this here also, reporting doesn’t really do anything in general. Someone can tell someone else to end themselves in chat, be reported for it and face absolutely no consequences for having done so. Seen it first hand. Moderation isn’t great at all, so I wouldn’t expect anything to actually come out of any player reports you make, it just seems like a waste of time to me.
while it is a bug, it is not an exploit. It can happen naturally while out in the field or on the battlefield (outpost rush) a stack of 20 players can almost instantly get you to a weapon damage percentage cap.
Hows about we do a server shutdown EARLY to get it addressed and fix all the weapon issues mkay? Public test realms are there for this exact reason.
Because i had fun using my hatchet that I use on a constant basis and it happened to be broken becuase of a talent i’ve always used, should NEVER warrant a ban of any sort. this game is buggy and broken enough as is. now… gold dupers? yeah those folks need to be banned / stirpped of gold because that legit topples an economy.
Purple start to dominate using this bug on ursa and i think were not the only server who falls to this bug. PLS DISABLE HATCHET at wars at least. im PvP orientied and the game just became not interesting at all when you face a hatchet offensive army on our windsward defence