I am really unhappy with the rending throw animation change. Prior to the change I could throw the rending throw hatchet and continue throwing aimed throws. Now I have to wait until the hatchet flips up into my hand again before I can throw it. If I don’t wait I do a melee swing. It’s a minor annoyance, but it really messes with the flow of combat.
Infected throw does not have this issue. If I want to immediately throw a hatchet after I throw infected throw, I will throw an aimed throw and not a melee attack.