Hatchet Teleport Desync

  • What is your character name in New World: dagaEnigma
  • What server/world did you experience your issue on: Camelot
  • Describe the issue you are experiencing: The hatchet heavy/light attack does not always move oneself to the enemy location. This causes a desync where my character model is 1-3meters away from the location it should be
  • Is this a bug or an exploit: bug
  • (if a bug) How did the issue effect your gameplay: causes desync making me miss attacks and teleport randomly
  • (if a bug) Were you able to recover from the issue: yes
  • (if a bug) Please include a screenshot or video of the issue that you have experienced: video linked
  • What are the steps to reproduce the issue as you experienced: Step 1-3m away from a target. heavy/light attack. Watch as randomly your character will either move forward, or stay stationary before teleporting forward.

might as well add that hatchets have a random black background on the icon at the bottom right of the screen now lol

game coding is haaaard

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Yeah this is very apparant. Equipt a hatchet and take a swing. Over 50% of the time you will be teleported a meter or two, half a second after.

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