Healer Skill Radius is Ridicilous

Hi,

Healer skill radius’ is not enough. When bosses or large creatures enter the area of their heal skill, it is of no use due to its ridiculous combat design. For example, in the last boss in Amrine Excavation, the healer gives me or another fellow an area heal, but the boss enters that area and pushes me out.

That does not make sense. You wrote insufficient, ridiculous combat design codes.

It’s not the size of the area of heals that is the issue. It’s that the boss can literally just walk at you and move you around. That’s what is broken and needs to be fixed.

I mean… really it just gives you another reason to reposition. Honestly in your Amrine example, the only thing I’ve found personally that screws with the heal circle is the disease spray. At that point it’s more dangerous to stay in it than to leave. But hey, that’s fight mechanics for you.

I think it’s a design problem.

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