My goal is to have 50str - 50 dex - 250 foc - con. I play hatchet berserk tree and a mix of orb, beacon and sacred without ultimate ability.
I think this changes are unfair for healers, I started a new ton as rapier + ice gauntlet and it is much more easy and fun to play in PVE… Neither tried on PVP, but I played a lot of outpost rush and now I have an idea of my class performance…
I feel these changes unfair and probably leave playing my main char and continue with the second one…
So if you think life staff is op for a video, where people doesn´t know how to play, you should try to play life staff which was nerfed since beta…
I open this topic to see if there is more people who thinks like me, because all I read is people complaining about how much op is the healer… Most of them using great axe/hammer…
I’m not quitting at all. Just because one nerf cycle targets a play style I chose doesn’t mean I’m going to throw a tantrum. All i have to do is slightly adjust how I play. I may no longer be able to mindlessly face tank every single enemy I face, but that is probably for the better. Yall gotta stop the “DON’T TOUCH THE WEAPONS I USE OR I WILL QUIT” threats. You are either lying or were never going to stick around anyways.
I am spamming outpust rush and feel that my stuff is not overpowered… Also got a pm saying to not call me healer because my 400 heal in sacred ground is bad…
I am not quitting game, but thinking in quitting life staff…
Propably many ppl expecting mmorpg not moba and pvp focused game, at least looter shooter. I dontk think that NW has the chance with DOTA or League Of Legends anyway. GL pvp millenials.
I am not a lifestaff player, but i have seen lifestaff/warhammer players who were literally tanki g 7-10 enemies at once. I believe this is a bit too much, don’t you think?
As to heals, heals are not overpowered, expeditions are already challenging. Its when people stack food types, fortify sacred ground, blessed, etc that they become overpowered in PvP, so look into that, but dont run PvE because of a few whiney Call of Duty types.
The healing changes don’t address fundamental issues with heavy armour in PvP and the failed light/medium armor additive bonuses - also he isn’t saying he’s quitting the game but the build, which if you look at the PTR thread, a lot of healers will be doing.
Calm down the hyperbole and be a bit politer next time.
Still gonna keep healing but probably on and off with the game, since it’s tiring to get your favorite weapon get dumped on every single patch. (Stuck on a dead server as well.)
Thinking about those players who used us in every single expedition just so they can finish their quests and now wanting to nerf us. Ungrateful bastards.