you got it wrong, it wasn’t commented to be an insult, but for you to understand that you don’t know how to play against healer, and should learn, simple as that. i’m a healer, i know how to kill myself fast and easy, if i become dps. looks like you don’t know. That I’m trying to tell you.
You’d never make it onto a point you do realize that right?
You’d also die on point before you even switch to your next weapon or after 1 rotation also.
These kids really think their crit lifesteal and pots save them by themselves… So oblivious.
not enough
Something tells me you won’t be happy til they just get rid of healers period. Then when you realize you still can’t kill anyone your going to be asking them to remove PVP. If they keep dumbing down the game to get to your level their won’t be a game left by the time they go that low.
another walking potion who think he is playing the game healing others cuz 0 skill for actually weapons
so true lol how can man play healing 0 fun actually small pp
Yes, definitely. Healers wearing heavy armor are still useless ops. The overall heal should once again be weakened by 20%. Or it should be a healing penalty in heavy armor. A healer can last all day dancing in the middle of 6 people.
another mad walking potion, you need to understand you are not playing the game you are healing others because you have 0 skill, so thats the only thing you can do
Who says I’m a healer? I do heal on ocassion, but then again I do all roles on occasion.
I’m not the one here crying for a nerf because my skills are too low to compete.
you do realize that heavy armor healing all ready has a 20% penalty?
But some people aren’t going to be happy until healing is nerfed into the ground.
There is a solution to this without nerfing all healing into the ground. Just have to think outside the box. I all ready know what it is, but I don’t want to suggest it because honestly it isn’t necessary with the all ready 20% penalty for heavy.
Are you wearing your clown mask ?
There’s no such thing as a 20% penalty, man. 15% bonus in medium armor, 30% bonus healing in light armor only. I think you are playing different game, you are in the wrong forum 
You also think light armor does 20% more damage, and medium 10%, right?
Double check the official numbers with in-game testing and come back after please 
“Healing has been absolutely dominant since the beginning of Alpha 3 all the way through Closed & Open Beta and now roughly 4 months into launch it’s still the (by far) most dominant class in the whole game”
This I have to disagree with, as a firestaff int pure with int+focus gear mage in alpha 3, I personally murdered everything and everyone with sexy 10k CRIT fireballs and it was glorious.
When we had 3 weapons I was playing pure str GA/WH/musket lifestaff users never stood a chance.
Btw, your post shows lack of basic game mechanics. Antiheal perks are there since month
So you are just very unskilled player so stop crying and l2p.
Let me tell you that NO BUILD in the entire game could beat a paladin build in the last Alpha. Like absolutely NONE. With broken fortify stacking and much stronger healing than currently on live, your „10k fireballs“ maybe would have hit a paladin at the time for like 1k damage, which instantly would‘ve been healed up. It was the definition of broken and even though it got nerfed over time it‘s still insanely strong in the current build.
Paladin build was annoying AF truly and yes your correct paladin was the only non melt. I still say they should just drop heavy armors elemental resist to that of light armors phys resist and buff light armors elemental resist to that of heavy armors phys resist.
tbh Its not that healing is OP…
these dudes hittin u are just bad… Obviously not working together and I laugh that you think you are OP b/c of this fight.
Bow guy shoulda pen shot u… VG/IG guy is using wrong skill rotation.
In this video, it is not showing over powering heals. Its just showing how awful your opponents are.
Thats how it was before they changed it though. And honestly it doesn‘t make a lot of sense. What they rather should do is penalizing using heavy armor on a healer by reducing their healing output signifcantly as a tradeoff for having a lot more resistances.
Honestly, if you are complaining about heals in the current patch you are just lacking the skills and knowledge to be a better player in this game. On Valhalla, DPS here don’t have much issues killing most healers, except the ones who are more skilled/good at the class and movement. If you have the right PERKS and skill rotations, most DPS can one shot a healer with IG/VG and even without that broken setup, there are melees who are actually good at their class who could 1v1 most healers on Valhalla or at least 2v1. If you lack knowledge about what perks to run and what your skills can do then just say that. Don’t cry about healers being “too strong” when you’re probably on some low-pop server or a server that doesn’t have many competitive players/guilds with pvp experience and knowledge about that game. Utilize Disease stacking to 50% better, utilize perks better, coordinate skills better, improve your gear setups, and just Google and you can find most things out quickly!