Sorry my well geared 60 SS tank who does less than 600 damage a hit doesnāt need a 40% damage reduction on top of having no movement speed or gap closers if you use the tanking tree. learn game mechanics before you make ignorant comments. This issue is completely wrapped around GA/Hammers damage being way out of balance especially with PTR changes.
What healers need is an alternative to the heavy voidbent armour, they have no light or medium versions of it. The voidbent set imo is used as a stepping stone to grind watermark but it makes it difficult for healers as they have no choice but to use heavy void.
GA and WH yes they are a bit overtuned with bruiser builds and the only buff I want is Grit on Whirlwind, but I feel they just need a slight nerf to the bloodlust passive on GA and an increase in CD for WH abilities.
I personally want to see outpost rush be ethier removed or become a weekly event as it is currently shaping the meta too much and should not be the focus. Wars and world pvp should determine the meta. The reason I love this game is the stratagies and teamwork u implement in wars, on our server we were undergeared and were against people using the hatchet exploits and stuff and will still were putting up a strong fight never lost a defence and would always be able to take the first point in under 5mins.
The word youāre looking for is āchannelā. But at least you spelled imbecile right, weāre so proud of you. Clearly I hurt your feelings too.
Your group is the rare exception my good man. As you see, when I tell someone to use mechanics and dodges to stay alive, he calls me an imbecile and bitches about his reduced healing output.
Also, thank you, you call someone a tard and you get banned, but apparently imbecile is okay. I will start working this into my verbal repertoire.
Nah, Im good, ty. Also English is not my first language, so sorry for any mistakes I make in any of my comments 
No the problem is that people are stupid and look at how stuff affects them only and instead of asking for buff to normalize things they almost always ask for nerfs cause 80% of the time its their epeen speaking.
first thing always is to fix things that are not working once all weapons, skills and perks are working then you start buffing or nerfing if necessary.
Instead we are seeing the indie devs half arsed method of the nerf merry go roundā¦just wait once LS is nerfed all the hell some other weapon will suddenly stand out and peeps will be all like OMG nerf it nerf itā¦
Dunno maybe fix the damned armors weapons, skill perks and gems to do what they are suppose to do before all these ābalance passesā.
Itās okay though Iām an old timer and this isnāt my first rodeo so I will adapt even if it means adapting right into something other than healingā¦or at this rate right into a different game.
I mean even if I quit today I got my 40$ worth soā¦itās up to AGS to get their shit together if they want their players to stay⦠and to be frank itās not looking good population is down by far too much as it isā¦
Lost Ark and some other are just around the corner!
Roflmao!
They did itās called the void gaunt now you can farm and heal. No matter how you frame it healing was overpowered in PVP it had to be fixed. Void gaunt scales with int and focus so actually you have even more healing options. Check it out before you whine.
You do know AGS has their hands in lost ark right?
Just a small point, the catch 22 with void gauntlet is that the healing side of it scales only with focus, so a full INT player want heals will need to either pick up a Lifestaff or split INT with Focus to get a bit from void gauntlet.
Void gauntlet is a really good dps-melee weapon though for INT
I basically just do elites in groups, never PVP, and the 20% nerf to healing was the laziest thing Iāve ever seen a dev do, and the excuse was beyond weak to the point of just being a lie. āWe nerfed everyone to deal with heavy armor usersā.
Couldnāt you just bar people from equipping life staffs if their armor is āheavyā? You already canāt equip two weapons of the same type, so mandating what weapons players can equip is a thing already.
right they hard nerf healing but also nerf battle bread and command tent which was pushing healers over the top. this stuff did not happen in wars or open world pvp
you know what bugs me as well? they havenāt done a single thing about the broken threat mechanics in this game. when i heal, i am basically a MT/off tank as well since i can out aggro real tanks. also, i have to tank ranged mobs as well since tanks/dps always ignore them and expect me to be able to take the hits.
w/e. so sure, it had to be fixed in pvp but screwing over pve as well is just stupid. SPLIT PvP and PvE MECHANICS entirely.
that said, i will still be using heavy armor: a dead healer canāt heal. a marginal increase in heals in LA based on naked stats aināt enough to make me change. I LIKE LIVING THANKS!
Did you know they donāt?
Lost Ark was not made by AGS like New World was, amazon is just the publisherā¦they are not the devsā¦
I have no issues with the monetization only the development and handling of said development of the gameā¦phew itās a good thing LA isnāt, was not and will not be developed by AGS!
See the above.

I was going to comment something like this. But I think itās better for everyone just to find out tomorrow. Tanky builds, still gonna be tanky. Healing was never the issue. Just people who never actually looked into what the build was knee-jerk reacting and blaming the wrong thing.
So Iām sure Iāll be able to keep myself alive still, as well as the GAXE/Hammers running similar perks. All you squishies out there though, well the lower healing is going to affect you, sorry but I probably wonāt waste my heals trying to keep you alive because it wonāt work.
My thinking too. Iām just not going to heal light armour people as itās now a waste of time to use all my heals to get a glass cannon back up 
LA users will just get 1-2 shot so there wonāt be time to even heal them.
healers are OP, both pve & pvp
even after the patch
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