A good melee team + some bb and few vgs destroys the healing Zerg. Another thing is there are few very good hatchet guys that just run trough 7-8 people and start hitting healers who’s sacred it’s away and no one attacks them. The problem is bow people staying at distance who just shoot at the Zerg. That’s boring as hell I know there are good bow players who back cap and aim at healers while this light armor flankers are diving and attacking them + they get inside forts and use spears too. When I play as dps I do VG IG but if there’s more than 5 bows in the other team it becomes so boring and I have to equip my FS
A good zerg v zerg is far more fun than one 1 team has 15 range sitting outside mid and you get 100k damage. You actually have to coordinate with your group to burst someone before the healing can save them.