Pve side of the game needs adjusment too, new mechanics, new types of mobs, more mutations, more variety. We had a lot of improvement on the pvp side of the game, but little content has been added or modified on the pve side, the map is great when you are leveling but when you get to 60 there is basically 2 or 3 spots to do something. Expeditions were awesome 5 months ago but now they are just too easy.
Penalty on damage against mobs when you are wearing heavy armor could be a temporary solution.
I hope brimstone sands maps to be a great change on pve and to be a paid content so they keep motivated to develop even more great content.
We need to do something with the light armor, not improve the heavy one. Just make shirking fortification not available to light. Light have its damage and it got plenty of movement already and they really need to be punished when they are in some bad positions, not like now they sneak past everything, even trough big damage in melee, and all because their armor buffing close to heavy.
@b0rch3 Light defense is nothing close to heavy, I don’t think you have played light to be honest. There is a reason everyone is running medium and heavy in war right now.
The only PVP mode in the game that you don’t stand on point is arena. Most of the people making these types of posts play heavy armor, and are upset that they can’t catch and kill a light user.
Also people are definitely not just standing still on point in war.
On the contrary I play light all the time either as a healer or a melee spear, shirking makes you really tough target, so either you don’t play light or you are just clueless at the moment on how much fortify you can stack and get really high amount of damage reduction as a light armor user. I never complained on catching the light user but they already have damage and mobility and when they make a mistake they should die not like now taking tons of hits.
fix the dodge, the fortity difference,
light armor meta is due to the shirking energy and fortify, and the smooth dodge transition.
nerf dodge so that it requires minimum 40-50 stamina to roll, so ppl cant roll on 1 stamina.
you will need to think twice before u roll twice in a roll
or make a internal dodge cd like 1 sec, so you cant rolly polly trolling.
right now with the shirking energy, hearty ring, stamina recovering, and rapier evade tree, any light armor with rapier can just keep rolling for ever.
slow reduce roll distance is a good start.
Also game need more stamina dmg skill, right now you only have like net shot as a viable stamina regen reducing skill.
I think the great sword will have the lighting skill to dmg your stamina and make u exhuast, plus a dot to prevent stamina regen for few secs.
healing makes the game worse not better.
you got iframes, mobility skills, invincible skills, hp pots, regen pots, regen jwers, food, lifestealing, leeching, tranc recovery, lifesteal skills, why the hack do you need healers in PVP?
to make it a steam ball?
besides, all the fking green circles on the ground that make the screen mess as buch of dog shit and you dont even know which circle heals you or not before you get in it.
its the worst healing design i ever see
Since day one people have said enemy heal circles should be red. Same goes for all AOE things. Makes no sense our armor is able to be changed but all the magic can’t.
Between healer mages dex schtizo and maybe some light bruisers lights not far behind medium in number of players in war, and might be most popular in opr (100% is in arena). Meanwhile you have like 5-10 heavies almost all in bb/ig.
Speak for yourself! Every Armor should be viable in pvp, they are talking about adding a ranking system to this game. It will be trash, if they dont balance the classes before release.
15% perma fortify, 10% divine, 20% more hp.
Solid Idea, Wont make Heavy Op but it wont be laughable as it is now
Back to launch meta but with more damage and better perks. hop on PTR right now with a fresh charter and try light armor its pretty trash. but on live sprinkle in just shirking energy a few shirking fort a freedom or two. then top it off with mortal empower and shirking empower and your a feeling pretty good.
Medium and heavy need better equip load specific perks