Heavy Armor/GA/Hammer

So when it comes too balancing who does it?? PLEASE FIRE THEM. How u going too tell me that the latest patches were suppose too help the game. When it comes too PVP THREE range 2 mages 1 healer could not kill a HEAVY ARMOR GREAT AXE/HAMMER user. He simply stomped on all of them. HUGE AOE CC that cant be avoided plus DMG and Tanky asf and can lunge a mile away with GA!!! WHY? I dont even know why I continue playing this game honestly any suggestions out there??

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Noticed this too, Multiple issues on top of bugs.
Grit on light & heavy attacks from stacking STR causes problems & balance issues. It needs to be on certain skills in general that it is currently not & removed from the stat tree.

Stuns (type attacks) on Tanks also causing issues because they either take to little damage after & deal to much damage after. So running isnt an option & neither is fighting at this stage.

Constitution seems to be bugged I’ve notice many classes not taking damage at all from ranged weapons. But poison works from poison arrow. So its likely Thrust damage which got broken as it can also be seen with spear, but not rapier(int) for some reason. Further more the Dex tree buffs need an overhaul (crit from dodge for starters) buff & STR free needs a nerf (Grit removed)

Dual Spec weapons need to be removed to fix some bug issues. Make them single stats weapons 1-1 scaling.
While on the subject & a great example is Musket getting a buff from ammo + higher scaling damage from second stat & then with a Int gem it gets another 400 damage on top of other weapons.

Basically everything needs an overhaul - KISS keep it simple stupid. Replace staff as needed.

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They need new hires immediately! these balances are laughable. and for gods sakes, FIX the weapon swap bugs I just get stuck and unable to switch OR use abilities. People shouldnt be able to stagger you out of firestaff burn out, same with incinerate which is totally bugged too and doesnt heal you half the time or register hits

I think they can’t fire David

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