Hello,
first of all, sorry for limited english, i use a translator.
I have almost 400 hours of play,
here are some proposals, a lot of these things have already been discussed , if you agree, add a like so that it can go UP.
1.Remove the suffixes that have no meaning on objects.
For example a hammer with intelligence and focus.
99% of the loots we get have no interest and encumber us to end up in recycling anyway.
There could be less loot but with more consistent suffixes.
Honestly, I have never worn something that I looted
I am level 60, for a week and apart from my very first hours of play, 99% of what I loot ends in recycling and 1% that I try to sell.
Is this mechanism of recycling 99% of what we find really useful?
I understand that there may be a good part of loot that is not interesting but at this point?
All my gear comes from post trading or quests apart from an amulet that I farmed on a boss.
2.Improve the trading post search tool.
We should be able to select more options to search.
Eg. a piece of armor with shape and / or focus and / or a gem slot.
3.Add small group PVP modes (3vs3 or 5vs5)
we have the 50vs50 PVP, we have the 20vs20 pvp, it lacks a more technical pvp mode in small groups of 3 and / or 5 with a ranking
- Be able to Tag in OUtpost rush when you are outside the cities.
Someone who wants to do their quests quietly or farm while waiting for the next outpost rush cannot do so
5.Gather chests, crafting is hard enough, if our ingredients are scattered around it’s just not pleasant or practical to travel from town to town to collect or store things.
6.Change the system to gain access to the dungeons, the access keys are too expensive to craft / complicated to farm with rewards not commensurate with the time / money invested.
Why not just limit access to end game dungeons with a timer system?
7.Increase the Azoth limit