Here's Why The PTR Sees Less Than 1000 Players Every Time It's Available

In-game feedback comes with in-game data like exact player location, equipment used, perks, stats, etc.

It’s easier to parse and sort the raw data, but also lacks meaningful context, which IMO has been a serious factor in how the devs handle player issues. Having data and knowing how to read it and interpret it are very different things.

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This might be the case indeed.

I myself am at odds to play the PTR because I’d like to help the game but I don’t want to spoil myself :X

I started this game day one absolute blind haven’t watched any guides any how to s or whatsoever just some PvP videos.

Playing something unknown kinda gives you the real mmo feeling

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Can you see the other side of the issue and name something, anything, that was not ignored?

If you give feedback in the game, then they know you were in the game playing the PTR, and the feedback is definitely legitimate.

uhmmm hate to break it to you but when I was on earlier today the US East PTR had over 600 players.

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Eh? I checked a while ago and both PTR servers had over 500 people each.

Can we see distribution of historical territory standing points in PTR?

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I thought ptr was to learn about things you can exploit when it goes live before anyone else does.

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Even if I did have the ability to import a current live character, there’s no reason for me to play on PTR.

Changes and fixes will make their way to live eventually, or, they won’t - I’ll adjust my play according to those results.

You lie even in the name of this topic. Its hard to take you seriously, sorry OP.

Also saying that historically all PTR feedback has been ignored … I don’t know man, it shows you lack any knowledge or just ignore it to fit your narrative about big ignorant AGS …

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100% agreed

Azoth bug day 1 gg no re

But they should! I mean if you import one character you can still creade a second fresh one for that right? What OP means is, if we can import, ppl that want to test the end game will join, if they dont, that leaves only the ones wiling to play fresh and sink in a few hours for no reward. Enabling character import is a win win scenario!

I don’t think you were here for beta and day 1 live. If you were, you would not be singing the same tune.

Is 600 not less than 1000 where you went to school?

the OP was 100 but they changed it to read 1,000

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I think you simply misread the title…

tricky

It’s their spotty history of response. Awhile ago Zin made a fantastic reply that outlines everything I wanted from interactions down from the mod team. Same thread, Shadow Fox just posted the regurgitated ‘nice thread, will pass’ post and it was such a polarizing contrast. Less than calling anyone down, I’d just like to outline that Zin laid out pretty much everything that could be said and needed to be… I think if we had that communication from the devs too, we could provide better feedback. Cut to the chase, drop issues they won’t or can’t get. You know, just optimizing our process on both sides.

If we could get everyone on the team to value communication like Zin did in that thread, we’d have much less trouble I think.

Funny that I’ve been playing MMO for at least 17 years and I’ve never had to go test stuff (work for) devs for free before. Usually the game already comes tested and with a few bugs only (which is normal).

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