Hitbox detection, Isabella / Zhou

Been doing enough pve, and there are severall bosses that are literally a shitshow.

In dynasty and tempest, when isabella screams “beg on your knees for death” then proceeds to make a frontal cleave, quite often one guy standing 10 meters safely behind her will get hit, oneshot, dead, but the guy standing right at his side will not, its inconsistent, meaning its a bug.

The exact same happens with Zhou in dynasty and its flying dragons.

And don’t get me started with Zhou, sometimes the circular wave aoe hits multiple times.

Then she also casts some ranged attack, sometimes it shots three times, others one, there is no sound cue, and the animation is really small, but it hits from 7k to 14k, with 5 ward pieces, 20% fortify and it still can oneshot, add the friggin slow thing, its literally a pain to dodge if you can see it coming with such small cue.
on icy veins website there is a skill listed as “Punishing Wave” but according to its description this is only targeted at the aggro focus, but it is not, i figure this skill is botched since there is no sound cue and animation is so minimal, other similar skills in the game, for example, neishatun bow attack on random people show a huge red arrow rune mark on top of its target.

This boss is so random and botched that it makes me feel that its not about skill, coordiantion and mechanics knowledge, but luck.

Game is real fun, but can also be so frustrating…

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