Hitboxes vs Collision boxes

I’ve noticed it is next to impossible to hit the larger mobs from certain angles. I think there’s a conflict between the size of their collision boxes (where your character cannot get closer to them because they push you away) compared to the actual hitbox of the mob. I’m finding it very VERY difficult to connect sword attacks and even great axe attacks on the larger mobs which in turn makes it very difficult to keep aggro. I think there needs to be some box adjusting that needs to happen. Looking forward to seeing all the improvements yall are going to make. The game is great, but it still needs a LOT of work. Keep up the good work guys! I imagine yall will be busy for awhile if you keep up the quality content this game provides.

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