I quit playing when the game was an absolute shit-show.
All I did for weeks before I quit was log in each day and run in a giant zerg looting chests. It was the worst end game loop I’ve ever participated in.
There were dupes and econ ruining bugs / exploits popping up every few days.
Why would I want to play on a server with a year of that accumulated garbage in it? Even if its not true now that’s how I felt when I left.
Fresh start = a fresh playing field and a fresh economy.
I’d never come back to this game and play my old char on my old server. I haven’t even logged into it, just played a bit on ptr.
In general the desire for fresh start servers in competitive games with a decent pvp content is as follows.
For whatever reason(duping, mega companies, they quit and are coming back, etc) people are not on top. People want to be on top. People think if they have a fresh start server it will give them a chance to be on top.
It kinda does when most of the advantage is gold and riches and not GS/levels. Getting to end game is not what it used to.
I just got back my self. I have 1900 h + on my character but the last 3 days i cbf playing due to the economic on the server. Items selling for millions are just stupid.
Its a huge difference being a few days behind and a few months behind.
Luckily, there already have been a hand full of threads asking the same question with great answers. I’d do a quick search, might have solved your questions quicker.
Prediction aka speculation is not a solid basis to start an argument with. For all we know, AGS is working on solutions which will hit all servers. Using some reason, fresh start servers will likely have a better gold/price ratio to start with on items, due to missing inflation via company city income.
Sounds reasonably realistic apart from “same exact issues”, as mentioned above.
No, this opens up another whole issue and i am personally happy they only allow 1 character per server.
It does not make more sense to me at all. New players will also enjoy the whole fresh start server leaked events (twitch invovled), plus the spirit of everyone going through the level process with no economic advantages.
This whole thread sounds like you rather want same server alt characters, than actually understanding fresh start server arguments, but that is speculation on my part.
How is this any better on a “Legacy” server? I would think this is even a bigger issue there?
Fresh server has little to nothing about getting to max level fastest.
That would be a nice way to kill the game. AGS would loose thousands of players doing this.
This is so true. Also server health is like you say not a problem if it dont goes below 500 or so. Players are coming and going. I have no issue with players transfer from a fresh server but they should not open transfer to a fresh server in a long time (if ever). I have played of low pop servers before and it was truly no issue before it got to a few hundred players. Tbh i prefere a medium server with 1k pop over full server any day of the week.
Players are comming and going and from the look of the hype around fresh server im sure they can keep atleast one alive for 6 moths with no problem at all. Merge fresh servers with other fresh servers if they die.
Lets turn it around, those of you who are against fresh servers can you give any reason why you think fresh servers are a bad ide? No one is forcing you to start fresh.
The answer to your question is, what I’ve said numerous times before: Time. The only difference between new fresh players that are basically a babe in the woods vs vet players who know what to do, where to go to farm, and know what to do in order to bump themselves up to 60. If it’s a vet player just looking for a fresh start because they’re bored, more power to them, but if it’s a legit new player, they’re only going to encounter the very issues of the ‘legacy’ (old) servers. Meaning nothing has changed. It’s a heavy investment for no reason other than to watch the player count surge, then plummet back to a lower state because none of the issues have been fixed.
If they can fix the serious issues that has caused most players to leave, then sure, I’m up for them doing whatever, but just pressing for a green light on this without said serious tweaks is just a recipe of a disaster. No one wins in this case and history repeats itself.
So overall, it’s about people who have said experience that are going into the fresh server to exploit it, and without safety nets, it’s only going to cause issues all over again, at a faster pace than before.
Honestly the reason for fresh servers is just that a lot of people want them.
That’s literally it.
Remerging servers is not an issue. Allowing transfers out after 6months isn’t an issue.
People are willing to give this game another chance with fresh servers.
If that’s what gives people fun why does it matter to you guys not understanding it.
Your idea of fun might be reading a book on sunday evening while mine might be jumping out of a airplane at 10000feet. Both things have their benefits and potential drawbacks.
For me it’s fresh server or I won’t play at all.
And I play mmo’s for over 20 years. I’m well aware I’d climb and benefit way more from a already established server.
But for ME PERSONALLY, new servers are FUN. That’s it. And I’m damn sure not the only one with that notion. Idc about GS. Idc about having 5mil. Idc about wrecking noobs or to be first to hit 625 GS.
I just want a new server to start with new people without transfers.
Same thing with the PvP servers. God just give them to people. Let players enjoy themselves. If they won’t work you close them.
Saying there’s no point to burn “resources” like this is a joke for a company like amazon. God you could probably do a private server yourself like this if they’d allow it and you’d earn slightly above average. Them having 10more servers than now is equivalent of you upgrading your toiletpaper. Not to mention the potential benefits of more people trying the game or stuff out and actually paying for skins. And end up sticking around for longer
These same people plan on killing the fresh server. They will hit 60 in a day and gear up. Their advantage gonna hit your friends again even faster. Fresh servers doesn’t mean new players This is absolute delusion. At current state of the game you can easily catch up on any 3k hours player in terms of gear for 1-2 builds but these people will still put more hours and practice more
Totally agree. And yet I’ll not start/keep playing on a legacy server : D
If they won’t open any. My friends knowing them won’t even reinstall.
I’ll log on my main. Do the Brimstone questline+ dungeon and likely never login again after a week^^ (well or maybe in 2+ years with the next hype, if there’s gonna be any).
Luckily they will open fresh servers with no transfers in so you guys can have fun There’s something for everyone and ags is doing a good job with that
It’s just sad that a lot of players here are incredibly sensitive when it comes to wishes from the game/devs. It’s great they are listening. More transparency would be good tho
“AGS doesn’t owe u anything” “Stop being toxic” “Play what we have or deinstall” “We don’t need you here” “Returners gonna quit anyway within 3weeks”.
It’s such a loser mindset.
Especially longterm players should be overflowing with joy that people are willing to give this game any chance for whatever reason
They are willing to right now. And atm we definitely have more new/returning players than longtime players anyway. Making those people happy and potentially stay is key.
Players coming back, starting all over or are just newcomers. People are afraid of old servers that the will be too far behind. I will play also on fresh servers with my first company members, but vision of loosing 1,2k h progress due to dead servers with no transfers avaiable is so discourage.
Well, it’s a shame your wishes are the ones being ignored on this subject then - isn’t it?
Fresh Start servers are coming, I’ll enjoy rolling a fresh L1 on one…as will others. You don’t have to. No one’s going to be forced to roll on one, they’re not a dev resource drain since they’re simply a new server with inbound transfers locked, so whatever your problem is with them is your problem.
Perhaps you should get back into active game work so you can hook up with a team building a game the way you think it should be built?
I’d like them to reset the game and relaunch it entirely since lets be real it was an alpha test. But since everyone that duped, or did mindless gear chest grinds would cry I’ll settle for some fresh servers
For players who quit and returning players it’s a great idea tbh.
Pros
You can level in groups and find groups to do dungeons with.
It will alleviate crazy server load that will be a problem.
Part of the dupes/gold/unfair advantage will be removed for those interested in the hardcore PvP content.
Cons
After 3-6 months when they unlock these servers and integrate them into the overall player pool and open them to transfers. All these guilds will transfer there or vice versa and it will not matter.
More Pros to Cons so it should definitely happen.
The idea that it’s the answer to everything and charm won’t wear off is meh but there is definitely a market for it and a good idea.
For me a revamped 1-30 leveling experience is really not enough for me to warrant a whole re do considering I have multiple professions to 200, PvP rank and near BiS or pre BiS for a lot of builds etc, and almost 20 on all weapons.
So our plan as a guild is to have those who want fresh start is to do it, and those that never quit will stay. We will reunite in the future down the road when they unlock those servers for transfers.
If New World was a “class” based game 100% I would do it in a heartbeat but it’s just not that type of game.