Hours of pushing wasted

Hi…

Please can you stop letting them do this :frowning: it maky me angy and sad.
I want the Deep Forest Park Rangers to win the Bear Infested Deep Forest of Brightwood tonight.
But the lords of the simulation will not allow it, please gods change this!!!

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Boosting hoping a community manager sees and responds

Very disheartening that we have to plan wars around those who put their siege windows at the same time an update goes in. Agree, it is not about the gold but the time wasted pushing a territory into conflict for this to happen. Not to mention we usually go into the war with consumes popped on the off chance the server doesnt go down. Please make it right!

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my company just didnt push on patch days for similar reasons

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This is the second time against the SAME COMPANY that this has happened on this server in the past month. At the very least, you should schedule patches AFTER the last available siege window.

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No response from Devs :frowning: I will keep everyone updated on what happens tonight

Any server with downtime during war should have that downtime pushed back until the war ends, there’s no reason to shut down the main PvP of the game (that takes multiple people pushing for multiple hours just to trigger) for minor hotfixes. Have some respect for your players’ time.

REAL TALK!!
We won Windsward on Mag Mell when colorblind left during a downtime…
the downtime was scheduled for the siege time but they didn’t do downtime until immediately after the windsward war had ended…

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^^^^ exactly

And that’s yet another war cancelled due to unannounced downtime. Thanks AGS


FEELSBADMAN

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RIPPPPPP no answer from anyone and the war ended at the start. Hours of time wasted. Maybe fix this mechanic cause this is just silly.

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Imagine pushing for a company and dont get slotted for a war.

Huh? Don’t think you read to OP correct lol

I get your frustration, I’ve always been of the mindset propose solutions not problems. I’ve created a thread to discuss potential updates to the territory pushing system which would alleviate pushing fatigue and promote open world PVP more. I think if we have more people coming out and speaking on how things should be changed hopefully they will take it into consideration.

Yea I noticed that too. Ironically EU is now the major playerbase based on highest concurrent players and peak population.

Infuence pushes are just stupid. Already sent idea to devs via game, taht we should use forts as a way to force open world pvp. So forts after capture would lock for 1-2h and when on lock they do generate infuence for owning faction. It would:

  1. bring some open world pvp
  2. make infuence pushes shorter

Wow, what a totally reasonable solution that is in hands of players with foresight and intelligence.

Imagine not being able to control every company in a faction, we don’t always choose when territories go into conflict.

@Luxendra can we atleast get an acknowledgment that someone from the new world team has seen this.

Imagine that players could cooperate as a collective and solve the issue themselves.