Then your houses will stay on a single open tax until payed.
If this only happens a few times, you should either be able to cover up for that or reconsider using fewer houses.
If this is your regular playtime, maybe reconsider using a single smaller house.
Games will always provide advantages to those, who can invest more time one way or the other. The exception are solo played games or games with no persistend progress.
there is like 200+ recipes to flush out your house that has nothing to do with trophies etc. if what you claim is true then they might as well just give you 5 inventory slots where you can slap on 5 trophies and call it a day… but they didn’t… they made varied houses, they made furniture, paintings, pots n pans and stuff people could “beautify” and “personalize” THEIR dwelling to their liking… there are lots of people that actually LIKE that part of a game… charging 1000 gold every 5 days for that privilege is absurd… you don’t get charged 1000g every 5 days just to get a skin on your armor.
let people enjoy this varied game the way they want to and not just the way YOU want to… it can be played/enjoyed multiple ways… trademen stalking the tradepost to buy cheap, sell expensive, the crafter, the harvester, the PvP’er and the PvE’er and prolly several other ways… not just the one you prefer… and weekend games (yes some have work and family and only have time in the weekends) they get robbed blind EVERY weekend, without having the time to sit 24/7 to farm all that gold JUST to pay the house taxes do you even know how many ONLY play a couple of days a week? or a few hours a day?
My gripe is the fact that the UI misstated the tax on your 1st time house. In real life, before buying a home, you better believe you research the tax rate in an area. If the tax rate is within your affordable range, then you think about buying the home. If I bought a home after investigating the tax rate, and then it jumped up by 50%, you’d better believe I would be pissed.
I fell for the 50% discount hook, and went Tier 4 as my first home. With discounts, I’m paying about 900 gold every few days. Their 2k gold giveback was nice for the short term, but really doesn’t solve the problem that they created with the UI misstatement. What they should have done was refund the purchase price of the home, and given people a 2nd chance to buy a home with the correct information laid out before them.
It’s a joke “don’t like taxes - don’t buy house”? Housing - important part of game and ingame mechanices deeply connected with it. There was a mistake to give playes oportunity to change taxes on houses. I have feeling that there regions holders are marginals what just want more and more money.
With existing problems in gold generation it’s frustrate you to buy even one house.
I’m crafter, I need a house buffs important for me. At the same time there just few items that can be sold in trade house because mostly players just don’t need your crafted equipment - they easely can get it from farming mobs. So I can’t even collect gold from that what I’m doing.
So, for my opinion:
Remove from players opotunity to change house taxes
Make all taxes lesser for about 10-20% and make them static.
Give for faction bonuses lower taxes for your faction region to motivate players be involved in protection cities.
Removing house tax likely will increase the tax on trade and crafting as the other way for a company to suck out your money.
Making taxes static accross the board removes any reason to go into any different zone and just built up your camp in Windsward as the most central of all.
This will just put all war efforts onto Windsward and make every single other reason obselete.
Please let me hear a counter argument and explain how it’s completely false. As far as I know, if it’s every 5 days then if you do go unexpectedly AWOL, you won’t waste as much compared as if the payment was every 2 weeks.
If you need to take some time off playing, you can come back, do your daily bonus faction mission 10 minutes a day and easily reinstate your house. If you are out of gold you can loan some from a friend.
I disagree. The tax for my t4 house is 600 gold every 5 days. If you lower it any more, you’re only benefitting players like me that have leveled their territory standing and have 30-50% reduced property tax from leveling it up.
I do not want to pay any less than that, it will devalue azoth and gold and make owning a house and doing your daily bonus faction missions feel worthless.
I’m laughing because you all probably are not dealing with all the taxes being set at max everywhere. 20 on housing, 25 on trade 3 to refine and 3 to craft. It’s legit a cesspool on my server. The companies owning it all have flat out stated the intention to kill the server. They refuse to pay upkeep anywhere, and Boards/projects have not existed for a while. It’s actually not possible to craft t5 anything where I am.
They have zero fail-safes to discourage this kind of thing at all, especially if you belong to the same faction. No way for the person with the highest rep in a territory to over ride a company tyrant. Nothing. New players on my server do not stick around.
Meanwhile the chat is a vile inhumane cesspool of sexting, and degradation. The likes of which I have not seen in even some of the most toxic games known. Not a lot shocks me at 51, but my server will change your outlook as a whole, leaving you extremely jaded with humanity.
If you think I am painting a bleaker picture than actually exists feel free to role on cantref gwaelod, just do not have kids anywhere that they can see the chat, it’s awful the majority of the time.
Where can I agree here? @Scooter99 has spent considerable time in the game to accrue territory standing that reduces his property tax of a top tier house to be reasonable. That’s a good thing. I think having different tier houses is a good thing to distinguish between casuals and hard-core gamers…and the pricing difference of them isn’t probably wide enough.
But your second paragraph just seems odd to me. I get that you don’t want owning a house to feel worthless, but the value of it is by the things you in it, whether it be decorations or buff trophies. Why value it by the tax bill? The only reason I can come up with is as an implicit measure of scarcity (how few of them exist).
I think for T4 houses or multiple houses I could agree, but that can be fixed by dropping the value (and implied taxes) of T1 houses to cater to casuals and keeping T4 where it is or increasing them.
100k PVPers haven’t left the game in the past 7 days. I’d guess less than 10k of them were hard core. We should look for common ground here to stabilize the player base, and move forward.
The problem with the taxes is that there is severe deflation on most servers, yet the price of the tax remains unchanged (therefore relatively much more expensive). When I think about the items I could purchase on the trading post for 1,300 [every 5 days], that’s the same price as one high-end gear item and I only need a handful of those.
There need to be more ways to make coin. While outpost rush is one way, there are currently so many exploits that PvP isn’t really a fair fight at the moment.