How can you be so invested in your character already?

It’s been one day. Even if you played for 24+ hours straight on launch it’s a drop in the bucket in the amount of time you are going to spend in this game.
Your character is not THAT far along.
Your company took a town on the first day great, that’s going to change over and over again.

Get out of the queues and go reroll somewhere where you can actually play.
New servers are spinning up by the hour.

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I agree. I did that in NA yesterday myself. People could do it today in EU.

I think the reasons why are (1) they played in alpha/beta a lot and really don’t want to “redo” the low levels again, (2) they played quite a bit during the time that the game actually let them in, such that they are level 15+, with trade skills of 50+ and 100+, and very strongly don’t want to grind that again immediately on a new server or (3) they are in a big guild (100 man or an alliance of multiple 100-man guilds) and/or in a larger than 1-2 people play group of friends, making it harder to move.

A part of the problem arises from how long it took the new servers to come online in the EU. Most of the complaints are from EU players, because unlike NA, they didn’t get many new servers yesterday (apart from a few language limited ones), and they were the earliest to launch, so more people in the EU had no opportunity to “reroll early”, as it were (like in the first few hours when there really is no investment), but have managed, by playing in middle of night or what have you, to invest a bit into developing their characters, and don’t want to do that over immediately now on a new server.

For me it was an easy choice, because the new NA servers were available yesterday and I only had around 2 hours invested on my first roll, before I had to log and then got stuck in the queue situation. So I didn’t have much invested, and it was an easy choice. For a lot of folks in EU it’s pretty different I think. It just took too long to bring the capacity online.

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I agree.

Someone I know was waiting for hours in a queue when there were servers with no queue. She wasn’t even in a company yet and had only reached level 23 after 12 or so hours of play.

I tried to get her to reroll on a server with no queue and explained that with the queue times her new character would eventually pass her current one. OIf course she refused and said she had “too much time invested in her character”… 12 hours :rofl:

When compared to the hundreds if not thousands of hours she will be putting into the game, 12 is nothing.

Also, if its more about not wanting to leave a server where friends are on. You get the free server swap soon. I think it would be better to reroll and level a character up and then rejoin your preferred server when queues are fixed and have a character you have leveled and had fun on.

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Some of my buddies have rerolled twice already. We’re getting bored of repeating the early game and not being able to progress.

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Simple. I want to play with my friends, but I cannot login until after I get off work. By then, the queue is 2000+ plus. Should they all really have to move because of me? How many times should they be asked to do that because I can only play during prime time hours?

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Yep.

It’s really a classic case of the “sunk cost fallacy”, in that the time spent in queue would have been much more productively invested, viewed from the perspective of a week or two from now, in a reroll than in sitting in a queue for a character with 12 hours invested … but that’s not how the human mind tends to look at it. Humans tend to look at that as an immediate loss of 12 of the last 24 hours, which seems (fallaciously) to be a very high “cost”, when in fact it is just time in the past, which will be the same whether you reroll or not. Seen from the perspective of the future, it’s water under the bridge, but getting people to actually think that way … well that’s really hard.

I mean, heck – Blizzard made a literal fortune based almost entirely on the sunk cost fallacy. It’s a real thing with real power over people’s actions, in spite of its lack of actual logical sense.

Of course, if people are in guilds or playing with friend groups, the calculus right now is different, and that’s having a big impact on some servers I think, as well.

Would be nice if they let people move characters to low pop servers. After alpha, closed beta, open beta, and now launch; not sure I have it in me to start over one more time.

Company could make a decision to move and get all their players to move. That’s likely a better solution than starting over.

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i claimed amazon prime rewards and twitch drops, pretty sure if i reroll i’d lose all that stuff + the fact that i’m 100 mining and logging which was pretty awfull and can’t be bothered doing it over

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No, you don’t lose anything. they are all bound to your account, not your character, thus all of your characters can use them on all servers.

Except the early grind is very tedious (“like pulling teeth” is the saying we use) and nobody really wants to do that again.

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Yes start a character on another, and when that one fills up start another. So on and so on. That’s how I got 4 characters on 4 servers in beta.

I get invested super quickly in my characters because, as a former role-player, I create names and backstories for all my gaming characters. So, I already “know” them by the time I begin leveling them.

Facts…im only level 21… but i have just about all Gathering and crafting to 50-60+ Minus Fishing ( Which i love) And Jewel crafting. im use to grinding on MMOs but im no way shape or form doing it again from ground 0…

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I’m rerolling my character, after I lost my spot in que. The only thing I have an issue with though is that every time I’ve moved to a low pop server since launch, it has a que by the next day.

Participated the Closed and Open Beta. Both times I achieved Rank 30+, Rank of Ravager. In Open Beta, I went hard to achieve 103 Mining, 105 Skinning, 85 Logging, 110 Gathering and clocked out at Level 33 as Open Beta closed. I invested a ton of time just for a Beta, why? Because the game is very entertaining (depends on your outlook) and it’s a breath of fresh air since I was mainly invested in WoW as a 12 year player.

Currently, Rank 25, 92 Mining, 78 Logging, 85 Skinning, 78 Gathering and just achieved the Rank of Gladiator and it’s Day 2 with 25 hours of play time. Queue time total is about 1 hour on launch day, which I was 416th in queue on my server NA East, this morning, zero queue so I guess you can say I’ve invested one whole 24 hour day of total game play over 2 days.

I’m a crafter, a miner, love to just deforest the area choppin’ up wood for relaxation and skewer Sheep with a Spear. Don’t worry, they didn’t feel a thing. Totally invested into this game, will be here for the long run for years to come, guaranteed that. My inspiration to keep playing is the zone Ebonscale Reach. I LOVE the aesthetics of the zone and can’t wait to play there.

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This.

I knew yesterday that if I rerolled to a low pop server, it may have a queue by the end of they day. So reroll again? They need to allow people to move servers (with limitations - only high to low pop for example). This could be the band-aid needed until a permanent solution. It’s 7:25pm, I just got home, and I’m #896 in queue. Don’t think I’m gonna be playing tonight.

Right! “Oh just start a 2nd character and spend a few more hours clicking on trees! What’s the problem mate?” That’ll just turn into character 2 tonight, character 3 tomorrow, character 4 on Friday, so on and so forth.

The problem are the long queues, the solution needs to allow people to play their preferred character on any server, until a slot becomes open on their assigned world.

Probably bears mentioning the population cap for a WOW server is 4200. I’m not sure if it is all but some of them may even be hosted by AWS… (Wow uses At& T primarily for Battle.net)

My point is the limit to the number of players; 2000 seems like way too few even after the initial rush wears down.

I have rerolled twice, friends are in Adiri. I am now hoping to get transferred back into Adiri once the initial rush dies down.

Thankfully some of my friends hadnt started yet and joined with me, some others are not moving though.

A transfer needs to be allowed to migrate to smaller servers and possibly again once server capacities have been addressed.

Because my character is on the server that has my guild on it. Im not transferring to another server to play alone while my guild is all on one server.

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