If a company holding a territory loses too many invasions they should also lose the territory or if they fail to do up keep too many times in a row
Hmm, I kinda agree with you. I am an invasion junkie and so many times, I get into one and not a single person from the controlling company is in it?! Like they don’t care.
Also, just another thing about invasion, how about adding a storage shed so everyone can get to their stuff while inside the fort? That would be cool, wouldn’t it?
Yes it absolutely would.
that would only be viable with it being faction or company locked, and controlling comp was able to slot every participating member, but while it;s only slot ten and the rest Rng invites i would say no to what your suggesting bc all you would have to do is get people the throw enough times.
I’d go one step further, because when we talk about holding companies with shell companies ruling the land, everyone loses their minds.
Each online member should be force-teleported to the defense, if they don’t have members, let randoms fill up from the signup. People can work hard for 300 gold, but it’s up to company to upkeep the territory. If they lose invasions, it should lower income 50%, 100%, and at the third, lose the territory.
Talk about commitment, then they say “ah you go do influence and fight it out” as if was a new idea.
I like it companies should be committed to their territories and if you can win a war but can’t consistently win your own invasions you don’t deserve the territory purely only taking it because you can and don’t care about anyone else beside your guild
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