ye me and friends decided to not craft anymore, is a waste of time and gold if you are not a big guild who spend milions per week in crafting
Devils advocate here.
4 freedom and 1 shirking fort is basically what the guy in your example is missing, assuming he has one required weapon perk.
That…doesnt seem so bad assuming hes a bruiser? Idk i know im in the minority here, but 4 stacks of freedom is either incredibly useful or not used at all. I agree hes at a disadvantage but it’s not like it is unplayable.
Just fyi I am not willing to argue this point seriously because:
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I feel like crafting in this game is rigged to not give legendaries 1/6 of the time. I think there is a separate roll that either makes your 600 roll legendary or bumps it down to 599.
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I dont care if other people get bis and if it increases the playerbase im all for it. All of my experience in this game points to cohesive group play mattering way more.
4 freedom is huge. When I hit someone with my shield bash and they have no freedom it is a free kill no matter the class.
Crafting as a whole needs a revamp.
Each perk needs to have 1-5 tiers.
When you craft you pick all 3 perks you want and then your RNG is rolling for 3x T1 rolls.
I 100% agree with this.
Like my rm/ts axes. I am literally 0/21. (5/6)^21 = .02.
Worst luck I ever had was 80 light pants and 3 legs. All shit.
Yeah you can dig it up, but someone recorded 5k rolls and presented all their findings.
There is (apparently) a better chance of picking one atom in the universe and it being on your hand than there being a 1/6 of rolling legendary when rolling 595-600.
On the freedom - yeah it clearly matters what build. No argument there.
I think there needs to be a small amount of advantage given to no life grinding the game, but it shouldnt be the general “you dont get good gear sry thats for rich people” setup there currently is.
Imo, they should just let you reroll one perk per item and then maybe limit the number of “rerolled” items you can wear. That way bis gear is valuable because it frees up your rerolled gear slots, but it isnt some once in a blue moon gold cap craft.
Honestly I feel my 4 freedoms don’t work 90% of the time. I just stay locked endlessly In stuns. I’m not a big believer in them.
Freedom is either a life saver or completely worthless.
As a bruiser its basically scream and vine duration. Everything else you will be hit out of the instant it lands.
Stagger/getting interrupted doesnt change and that is what gets you killed more often than not.
When I craft with scarab I’m looking to make 2 perfect perks, if it hits 600 its a bonus if not Ill still use the gear.
For instance - making ward gear is super easy now, force ward perk and weapon perk and youre ready for M10s in no time.
Apart from that I get about 3 legendaries per 10 tries but 3rd perk is mostly nothing to write home about.
3 in 10! Damn that’s pretty good! Beats 1 in 21, that’s for sure!
I would preffer better mechanic to salave. We should get more items used to craft item if its item from craft (exlude dungeon drops) - so we can get more asmodeum, RL and what is more importent - damn mods that cost tons of gold.
Ive counted it precisely and Ive made 29 pieces with scarabs and got 7 legendaries so its lower than I thought.
Haven’t ever crafted anything before, haven’t crafted anything yet… Still just stacking up on mats until it truely feels worth it to me maybe one day ![]()
i carfted 12 hatchets
got 4 legendary
im using 3 of them
sold 1 for nice money
Nice dude! Grats on the luck! Makes me want to try again but I’m terrified of the crushing disappointment after flushing all my expensive mods down the RNG toilet and I’m left with 20 more purples that I’ll struggle to sell ![]()
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