wow despite all its shortcomings lately, still has a larger healthier community than new world though, lol.
500 hours in?! dammit son you need to turn of them interwebs and get the fukk outside my man. On the real, get to your local bunny ranch and learn how difficult it is to wash away that glitter.
Name one person from AGS that claimed it was AAA Game
Waiting …
WOW was crap at launch ,was crap three years later.
In last few years ESO has taken majority of WoW players
It’s not fair to be totally pessimistic about the game. In response to your four well-validated points…
- “End game in NW is extremely one dimensional and boring”
-this is a MYTH my friend. New World has the hardest dungeons in the world so as to press progression with those teams you’ve been running day in day out through the only 4 dungeons people ever announce. The rewards are INSANE: 500/650/940 and totally reward you for the effort of putting a PvE group together, with the final loot, which no one yet has or can hack to have, being 18 times more dangerous than any of the which-color-has-your-town-today BS, and makes void armor look like it came from a thrift store. Go do that with an MMO. what on earth are you talking about? Aside from that, Outpost Rush is the most fair, highly rated, and enjoyable thing in the game, it destroys pvp-hate using the Dissolver (randomizer) and restores inter-faction love, with their LBP (love-based pvp) philosophy. It is also the most fun thing ever introduced into an MMO that provides the ultimate pvx experience, and the only experience that ever got higher reviews then the hall-of-fame adventures that wow had for those doubloons in BfA, which the Activision conspiracy disguised as being “disliked” by an elitist 13% against the 80% or so that absolutely loved it. Similar thing is distorting things here by the troll vs reality-on-the-server (minus global chat) concept. Only listening to that will destroy this game, and your experience, my friend.
- Losing confidence with the team’s capability
They did violate this. You’re suppose to announce patches and never have more than one patch per week or you’re finished. I mean even the guy who said it was the great, great, great, GREAT grand nephew of Andrew Carnegie, and it’s well known on just about any mmo page. They broke this principle like it wasn’t a principle at all and i agree with u there.
Patches should always be announced or be very, very short, and you NEVER shut down the tradehouse. Other than that, they’re quite responsive, do a good job explaining, and honestly seem like they’re trying really, really hard, which we should just applaud.
- Engine issues
You couldn’t be more wrong in all your life. They use an all-way engine system. While Amazon is an american company, all-way engines are common in Europe, and have many things ours don’t have. Sure, it fried gpu’s, but even the lowest score it got on game review said (the LOWEST) that the game had graphics so powerfully magnificent that even if it had nothing else, it was easy to get lost in the idea that you were playing the most immersive single-player game ever created.
Yes, that means that gpu’s will burn, settings will have to go down on laptops and ryzen’s, but the engine doesn’t face the same highly constrained limitations our other mmo’s are used to, where even the most minor of modifications can take weeks.
BUT, they do need modifications, possibly of the whole engine or coding of the graphics so that the throughput of the images is managed efficiently and not as a bunch of textures on top of each other, bombarding GPU’s much more than would otherwise be necessary. That certainly would be very helpful.
- Operating Model & Content Roadmap
Asmongold’s deciding vote at the conference that it was “Over-beta’d” was the green light. You were all there. You act like you weren’t, so stop complaing about it now. The game had more beta testing than pharmaceutical drugs have phases.
The problem is the dev’s are TOO responsive and are not doing what successful mmo’s do; ignore the living shi* out of all these complaining trolls in favor of STABILITY and sudden, hidden power reversals, upon behind-the-scenes investigations, and administratively conceived hotfixes, but based on common, reliable standards of 97-3 (97 pve effects, 3 pvp effects, which is still the most successful formula for user attractiveness and continuation).
thank u.
there is a giant thread from a former AGS dev describing how it is in fact the actual game engine itself that is the single biggest issue…
i think you are talking out of your rear
you obviously didn’t read the whole response. Read, then respond. Thanks. Otherwise, my rear is all you’re probably responding to.
im not interested in your novel, its a no from me
well then thanks for your comments on my rear.
dont get me wrong, its an impressive talent, but i think it hinders the credibility of your dissertation =p
lol. I have to give u credit for making me laugh in these gloomy forums…
I can appreciate you like the game. I want to like it too, but it’s ridiculously silly when you cant trade anything with your teammates, and people run around with invulnerability. The game is not as described. I wish I could refund.
invuln was fixed. trade will b back and though dev’s won’t admit it, I don’t think they gonna mess with shutting it down again. I think they will instead just merge it so there is no loose spot.
When I eat food and it tastes like a turd, I dont go get seconds, help yourself though!
at this point, it seems more likely that the gold dupers will find another way before the weekend, but that is just me
I respect the experience you had. I am still enjoying myself though. I’ve played through a lot of shit game launches, World of Warcraft, FFXIV, Asheron’s Call, Star Wars Galaxies, SWTOR and several others. They all had problems at the start that got better over time. Shoot every expac of WoW has broken something and people still come back to it.
For now its not your shindig, but perhaps we will see you back in the future.
Good luck!
well their goal is not to stop gold selling, but duping. Also, if not already, they should be using throughput similar to WoW so that packets are forced onto the client. This can potentially fix a lot of the basis for these kind of bugs, such as invulnerability, gold dupe, etc.
It is difficult to compare a horse buggy to a rocket ship. All of those games you listed were released over a decade ago, and Amazon hosts like half the internet.
How is this a AAA Release?
If they can get you to play a game for 500 hours and charge you $40, I’m really confused at the question.
The future really does hinge on how well they rebound from this.
i enjoy the game and i want it so succeed, i am just getting progressively more pessimistic in that regard
i played nearly all of those at launch as well
Yes, but new world is on a whole different level of bad than SWTOR, WOW, etc. Item dupes, gold dupes, nearly every single armor perk being non functional, animation canceling…
The list is insane and it is only going. The dev teams ability to “stabilize” is trending in the wrong direction. I hope it gets corrected, but for now, the trend is undeniable.
It is unclear how much of Amazon’s massive workforce really works on this. This is more of a homegrown in a “trust” by Amazon I should say. It’s not going to live up to the replace-WoW appeal and I think that was the biggest disappointment. Nonetheless, it has some strengths, but just not enough to fill up the “emptiness” that games as richly in-your-face, or raid-based, as WoW, or others, can manage. I think much of the player base left is starting to be ok with that, and it seems more catered to them. It couldn’t replace the 350k that chose this to be the new WoW or the 150k from the Pirates game on steam that came here for it to be the new Pirates.