How to counterplay that?

Exactly, the only thing that will change with the patch is that it will be more full of archers.

NW’s PVP will not improve.

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My statement is ridiculous? Wait…seriously?

Two RANGED (does not matter if it was musket, bow or fire staff) attack a melee player who is at range…then a melee comes up behind the melee player to finish him off…all timed in a perfect sequence some how makes my statement ridiculous?

WOW

Perhaps you should study the video a bit more closely. If you honestly think that a light armor, great sword build should be able to counter 2 ranged and a melee who all act in coordination (whether it be coincidental, or with intent) then you are absolutely bananas.

Musket players must run an extremely specific build in order to achieve high damage. That build leaves them SEVERELY disadvantaged if they are caught by a melee player.

You think the dude in that video went down fast, you have clearly never seen how fast a musket player goes down to ONE melee, forget 3. You want to talk about a lack of counterplay…its the musket guy who is forced to run zero con and gets 1 shot by just about any other weapon. Hell, even life staff players can really jack up a zero con musket players day.

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I’m saying there are often no options available at all. Doesn’t matter how many players there are or how well coordinated they are.

Did you seriously just post a clip of you failing to 1v3 and complain about it?? smh… Some people man.

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No options?

Heavy armor, constitution, thrust resist, tower shields, situational awareness/line of sight, patience, (not mongo rushing into battle), are not options?!?!

There is a ton of stuff one can do.

The issue has to do with how the OP plays in accordance with their build because there are ways to counter that specific situation.

The REAL issue is that most melee players in this game (and any MMORPG for that matter) want to literally rush into battle and face roll with zero strategy applied to their actions. This is the same reason “hard core PVPers” in games like wow always ignore battleground objectives (you see it in new world as well), they’d rather just zerg and kill. Their rush does not come from playing the map/strategizing for a win. Their rush/dopamine comes from “owning” another player and in the OP’s case, he got “owned” and simply can’t handle it.

He has choices, but chooses not to implement them into his gameplay.

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Don’t care at all about you or your opinion, stay safe

There is no strategy required, this match ended with the two musqueters with 50-0

Heavy armor, constitution, thrust resist, tower shields, situational awareness/line of sight, patience, (not mongo rushing into battle), are not options?!?!

and you forgot about the melee who finished you off

If there is no Matchmaking with locked Items + Premads/Solos in OPR there will be never a Counter for this and Servers with only 1000Players will it make more Harder to realise.

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Is this life motto of weak people? You can’t beat them so join them ? This is not a solution.
It is like proposing a guy to become a criminal to fight crimes (wtf?)

Sturdy Fortification is nice on a tower shield

the problem is that you are playing pvp in a pve game

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It is a team composte of solo players, versus a team composte of premade. It was always that way. It is not relative to who is bad or not, but just who is smart to use the system on their favor.

Also I don’t think these ppl are bad players if they keep getting 2 tapped by musketers. They are not on a even level so I cannot compare them

I will test for sure. Currently running Spear/Rapier with Refresh Ward/Shirking/Freedom, it is good too with Heavy Armor to kite around clamps. (On OPR, on WAR is meme since rapier does not provide any good buff to the raid)

Also I have really a bad time as assasin, too much desync, probably related to my old CPU… So playing on clamps make it “even”

You’re running into a group, on your own.

Doesn’t matter what they’re running, you’re going to have a bad time.

Your a light GS user, what do you expect?

They ran as a group and farmed players that don’t know what they’re doing. Probably a lot that ran around solo (like yourself)

Still don’t understand what you expected, when you charged at them solo lol.

Why you deleted your post to post the same thing again? I already replied to it.

I just came into the OPR, rushed for the only base we had, where is 4 PPL of my random party fighting on. There was the play to do, defend the point with the party the game gave me.

The fact that two musketers appeared on my screen, shoot on the same time, hitting for 13K damage on one second time window, does not make a difference on the play choice.

The play was correct, I went on to support my random party within the only base that we had at the moment. I just posted there to see if ppl suggest any good tips to counter the 13K damage that I received, and dumber comments just tell me “you should not be there, just leave your comrades to defend the base alone”.

I happy that most of ppl that replied to the post are reasonable folks, who can see what is in happening on the video, instead of asking “WHAT ARE YOU EXPECTING?”

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Someone flagged it, so I made it less “inappropriate.”

You was the only one in both clips lol.

Would have been better off backing down, and linking up with rest of your team, instead of feeding them empowerment stacks.

You asked how to counter play, the counter play is not running at them alone.

Let me help you see, if you want to. “LOL” image

those thinks may be called nameplates, the “69m” is the distance between you and the nameplate owner.

Yrwc

They were in the fort, you weren’t. You shoulda known that the 4 outside the fort, wasn’t going to just let you walk in…

You’re too annoyin to be dealt with. Please go annoy someone else dude.