---------------PvP--------------
For PvP we need a WvW like cross server 3 Faction battle map thats large and has multiple layers of objectives and goals like Old AV had back in the day, in which some people need to be on the offensive army, some on the defensive part of the army, and some offensive players have to play a little defense, protecting stuff they captured from enemies,
while the defensive side of the army would have to play a little offense to pushback attacking armies and recapture important defensive points of interest.
Would have Siege weapons and other kind of creative weapons for large scale battle.
Server need to be stable for this to happen tho.
------------PvE----------------
For PvE, we need large scale Level Scaling Dynamic Events that anybody can jump in and play, in which a powerful boss event spawns on a timer that everybody can know to meet at that location at that specific time.
Invasions as a concept need to be made more frequent and of different difficulties and different themes of the invaders. Right now its pretty much always the same old same old, and the Invasions happen all around the same time period at night. I want to play more of them since right now its the most fun form of PvE for me right now even though my server loses 100% of the time. The gameplay is fun.
Portals need to be more meaningful. If ignored they take over the map. Stuff like that.
Expeditions keys need to be removed.
---------------Neutral----------------
We need New Weapons added to the game. Also a third tree for weapons would be nice as well.
Wouldnt mind a combat mechanic revamp as well so we can have more than 3 skills at a time replacing the item consumable bar with something different. Take a play out the ESO and Guild Wars 2 playbook here. How about having 9 Combat Skills,
1-4 are Weapon Skills, 5 is a unique heal Skill that all player have access to. These would be the potions that we buy for recovery. You can pick different kinds of healing potions that fit your build. Skill 6, 7, are unique story skills you unlock by playing the game. Skill 8 is a unique Faction specific skill. Skill 9 is an Elite Skill. Still has Weapon Swap.
Azoth Travel need to be removed. a flying glider or griffin mechanic like WoW would do wonders here.
Ship Building and Sea gameplay could be a nice feature here with Naval Combat and Treasure hunting like Wind Waker