I just lost my patience

You are correct, and clearly more people like WoWs leveling. NW has potential but not with this Dev team behind it

No, more people play WoW, it doesn´t mean they like leveling specifically. WoW is mostly about end-game, not about leveling. I play WoW and I definitely don´t do that because of leveling. You know what current problem of WoW Classic (wotlk) is? Noone wants to levelup alts, I wonder why …

Difference is you cant flag off pvp in classic wow so theres actual thrilling danger from time to time…if you flag pvp on in nw you find

Barely anyone else is flagged on lol

And unfortunately that is irrelevant.
What is relevant to AGS is that a lot of people are rushing and they had to do something.
So you can blame the player base for making the problem and AGS for ruining the game trying to fix a player-created problem.

If you don’t like it, then recognize that it’s not going to change any time soon unless the player base has a massive shift in how they play. Which isn’t going to happen.
Go find a better game or keep putting up with this one.

I feel you I play on FFS for 1h daily and I am sick leveling after 40 is pain … luckily I have already maxed character on legacy server, otherwise I would just quit this game xd I have no idea how I made it before.

I mean same can be said about NW. 1-60 in less than 24 hours played time? Clearly they have no interest in you actually enjoying a leveling journey. Then you get to end game, funny thing is, there is no end game. So what is NWs model? If it isnt leveling and sure as fuck isnt about end game

Ye there is a lot of danger on those PvP server which are almost monofaction …

If someone wants to rush, let him rush. People can rush in WoW too. Everyone to their own.

This assessment is preposterous!

If a casual player gets to 60 in a week and the dev team spent time and resources making that leveling process streamlined…then what will make those players stay long term if devs are wasting time on early game questing…

I swear this is Crowfall history repeating itself

Why should I come with any excuses :smiley: There is nothing to excuse. NW leveling is not WoW leveling, I don´t know what you don´t understand about it.

You don´t like it, I do. You like WoW leveling, I don´t. Thats how gaming works, different people, different tastes. Who are you to come here and demand leveling to be how YOU want it? Get out. Go level up in Classic or whatever.

Maybe try to live outside of games so you don´t burn out in 4 days.

The game went from 17k population to 125k, hard for you right? Seems like the game actually grows even with “mobile incompetent” devs, right?

Various suggestions were made during beta such as reducing or eliminating town board mission XP and present different benefits. That is obviously something that is meant to be repeated for various reasons (supporting your settlement, increasing your Settlement benefits, blah blah blah).
But you can bet players would cry foul if AGS did that.
At the same time players want to grind all that and be rewarded.

Ultimately it comes down to appeasing the most players. Players like you are collateral damage and acceptable losses.

Just look at the feedback on this thread. Everyone knew about all this and similar issues long ago. You are late to the party. Now almost a year in, it’s clear who AGS wants to listen to and how they want to handle the situation.

Of course they could revamp it a year later and have a second round of “Fresh Start Servers” and a third chance to re-launch the game as if it were new. Great cash grab idea right there.

AND

You forget that any slowdown in levelling will absolutely not be tolerated by the PvP community for whom getting to the end and maximizing their power is top priority. Even if they are PvX that will still be their priority because of their PvP interest.

You can consider that maybe re-doing the quests to make them more interesting is AGS’s way of trying to get people to stop and smell the roses and appreciate the work they put into world building, despite levelling unavoidably too fast.
Obviously it isn’t working well enough.

Who care who ags wants to listen to, they had almost a million concurrent players and blundered it because they are not wise. Probably shouldnt even have released the game yet at the time…

The point i think people are complaining about, and rightfully so, is will people stay long term this time?

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Lost ARK had 1.3mil concurent players, now it has 200k.

And its very good established game. How is that possible?

Yea but lost ark is free with pay to gategrind functions, new world got peoples money and thats all they care about, they dont care if people stay long term…evidently

Lmao there isn’t any worst combat system in videogames than typical tag targeting piano combat ala Wow. I don’t play it since 2011 and really wonder how can people enjoy the hugely outdated combat and graphics. New World combat system is the best any mmo had ever probably on par with BDO.

Yes sure. But there are also other factors such as exploits literally weekly and AGS not able to do anything about them fast enough. Remember when wars were won by melting the servers with Ice Gauntlet AoE lag? That’s a factor too, not just your one complaint about levelling.

As for “not even released the game at that time…”
Yeah, I agree. But the real world demanded it probably. Development time is NOT FREE. They had to pay bills. I think we see that in a lot of western games that get pushed out despite being buggy and bad. Less so from eastern games maybe because they have higher standards, more money, or lower costs.

I think we should not underestimate cultural differences. Lost Ark came from the east. It’s still popular there AFAIK so there was good hype, and definitely we see AGS is very, very, good at hype.
Then it hits western demographics and playstyles that are very different.

Just look at eastern company mobile games for example. They are obviously catered to people who do NOT have a lot of play time. An increasing number of them are literally idle games where adventuring is done for you, you just watch.

I’m certainly not surprised that Lost Ark lost a lot of people. Amazon hype brought them in, playstyles made them leave.

I agree with the OP.

  1. The leveling was better at lower levels, but the higher level stuff is still pretty shit. Mobs are all over the roads, and you just have to run through them and hope you can out heal it before you die. (why, they just more annoying then anything else)

  2. Lots of the higher level quest are UPS quest. Get quest in town, run across map, do quest, back to town, part 2 of quest, go back to the same spot again, and kill something else. Those quest should just update on the spot, to the next phase when completed. Why all the running?

  3. What is the point of leveling anyways? You spend x amount of hours leveling up. Only to reach a level cap, which basically puts you back to level 1, where you have a whole new system of leveling your gear this time, why can’t we just start at that?

IMO they should just remove the player levels from the game all together. Keep xp weapon skill ups, maybe make that take twice as long. Leave all the quest in the game as is for the story, rep, money and gear reasons.

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Lol new world has good third person ranged shooter combat but…its basically a mobile phone combat system with 3 abilities and lock on auto aim lunge target melee…dont go overboard

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Seems like you are very experienced PvP player …

New world did have amazing combat in alpha, then they automated the melee and its way less skill based now that you dont have to aim…

The ranged combat is a nice achievement for mmorpg standards though, that i agree with

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