I only have 10 points and trying to power grind the void gauntlet to higher levels. I was forced to spend all my azoth recently, so I cant teleport to the lower level zones.
So I been spending time in my own level range zone, and I been struggling with the Void Gauntlet.
The Self Sustain without the elite trait just seem nearly non existent. I respected into Focus and Int and the self healing doesnt seem nearly enough as a trade off for the lack of blocking and the lack of damage.
The Harvest part of the gauntlet consumes too much health for its utility it provides. Because for soloing, the PvE areas tend to be overcrowded with NPC with high respawn rates, yet the damage for the gauntlet is low compared to other weapons, and it lacks self defense, with the Harvest ability dealing far more damage to the player than the hard hitting enemies do…
The skills have far too high Mana cost as well.
Oblivion cost 30 mana yet its damage and utility are both super weak.
Void Blade should have been a toggle skill since its our only way to block attacks, especially when surrounded by lots of NPCs.
The Scream range and cone are small, but its understandable. My issue is that the base version of this is super weak and ineffective for self defense. But I can understand it for offensive use. But its damage is far too low for the asked mana cost of this skill. I believe the initial stock version or the traited version should have a Knockback effect to it, to give the player more time to recover in crowded fight.
Leeching Blade is also far too weak for self sustain and the requirements for Thrust attacks here dont seem ideal when the weapon lacks self defense as is. So Thrust attacks just leaves the player more open to being beat down, yet the healing from it is far too weak.
for the Decay tree, the Tether ability cost too much for the utility it provides.
Orb of Decay is far too weak, cost too much, and have a funky mechanics. the aim aspect of this is so wonkers.
Rupture seem like the one skill that may be decent, but it requires good dps to make it useful for self sustain, but the decay tree especially is lacking heavy in damage, and the Annihilation damage really only has Void Blade.
So far, I had these issues with the Void Gauntlet. I would hope for some feedback on what I can do.