Governors have too much power to screw over players in their companies. On Lemosyne, we just had a Marauder governor boot his company members and hand over Restless Shores to Covenant via a thrown war. He then changed factions. Before that we had a Governor take his company’s money and switch to yellow. It isn’t a good feeling to see your in-game investments squandered because of a bad Governor. The following are some examples of checks and balances that could help the unranked company members (THE MAJORITY OF THE PLAYER BASE) feel less powerless (and happier about playing the game):
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VETO MONEY WITHDRAWALS - Companies need an option to have a vote to veto a Governor’s action to withdraw money (25k+ over 48 hours for example) with a 24-hour window to cast a vote. This would be a certain amount of gold within a certain amount of time so that they can’t use a lot of little withdrawals. Once the Governor tries to withdraw that amount, the company members should be notified in-game. The money shouldn’t leave the company until the vote that was called is resolved. If the company votes to stop the withdraw, the ability to withdraw again should be disabled for a period of time (3 days - week). This would still allow the Governor to slowly embezzle the company, but it wouldn’t be as drastic.
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VETO MASS BOOTING OF COMPANY MEMBERS - Companies should be able to vote to veto a TERRITORY HOLDING Governor’s ability to boot players en masse (10-20+) within a certain window (48 hours for example). If a vote is successful, the ability to boot that number of players again should be disabled for a period of time (3 days - a week).
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SMALL COMPANIES CAN’T HOLD TERRITORY - A company should require a certain number of company members (20-30) to even be allowed to hold a territory. Let smaller companies still go to war, but if they win, the territory goes to the highest bid of eligible companies in the faction. If a company has less members than the required minimum at any time, the territory should be bidded on by other companies in the same faction to take it over. If a company loses enough members to go below the minimum to hold territory, give them 24 hours to replenish their ranks.
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VOTE OF NO CONFIDENCE - Give company members the ability to hold a vote of no confidence for TERRITORY HOLDING Governors. Have a vote system that queues the votes invisibly. Company members can privately toggle the vote in their company menu. Once say 50% or so have it toggled, the system would call for a vote from the whole company. If a certain percentage (say 75 percent) of the company voted no confidence, the Governor would be demoted to Settler and a vote would be held to elect a new Governor. Governor’s demoted to Settler wouldn’t be able to become an officer again for a certain period (a week). Ranked members would lose the power to boot other members, change others’ ranks, or withdraw money during this time. This would allow a new Governor time to change the ranks of company members if needed.
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FORCE AUTO-FILL FOR WARS - If a Governor doesn’t have slots for war selected within 10 minutes of wartime, force auto-fill of the ranks. That way the Governor can’t remove everyone from the war to intentionally throw it.
Company members have the ability to provide a Governor with a lot of power, but no recourse if the Governor is planning on turning on them. These are not perfect solutions, but something in this direction would be a start. It would give company members time to respond to bad Governors. We need checks and balances!