Definetly very cool lookin, mods and im all for it (in a different MMORPG)… one of my favorite games of all times is BDO, which employs a much faster phased action combat.
However we will never see something like that in NW.
Engine/servers will probably die if they try to implement anything that “fast”.
Players already cry about desync (unjustly so, like they cry about balance, but never the less they cry).
Elder ring is a tab targeting (hybrid) not action combat.
Personally I would love something like that, afterall I absolutely adored my time with BDO. That being said if ur looking for a game like that in a MMORPG enviorment you might want to try out BDO, since I think there is 0% chance they will change NW.
Also just because I enjoy BDO combat does not mean I do not enjoy NW combat, its considerably different aproach… and 2 things can be true at the same time, just because u like chocolate doesnt mean u automatically dislike all other sweet things.
If i want BDO i can play BDO, no need to clone it in NW, the world of NW, sound and the combat are the reasons why I play this game even thou the game is lacking soo much from a MMORPG perspective… I would rather they focus their efforts in improving and providing the things New World is missing rather then making a clone of the BDO combat and still be missing the pletora of things NW needs to be on par with most other MMORPGs.
I think there are 2 major problems in new world, and if this 2 will be solved many players will come back.
We don’t have solo expeditions,
2.Crafting is complex and nice, but it is just a gamble. They need to find ways to motivate us to want to craft and runs for diferent resources nodes.
And a bonus i will like 1vs1 arena, and other thing is to implement a ranking system in arena, same as dota 2 have. This is easy content and this will bring back a lot’s of players.
If they did 1v1 arenas, they would need to work on 1v1 balance, and the game has never been balanced around 1v1, much like most MMORPGs never have been balanced around 1v1 (with very few exceptions).
People will lose their if they brough 1v1 ranked arena, less competent PvPers already judge things in 1v1 scenarios despite the game having no semblence of balance around 1v1. Imagine if AGS actually gave them a real reason to complain, also being a team and role based game its almost impossible to offer a balanced 1v1 scenario, just like League does not offer a ranked 1v1 nor do most other role based games. They are balanced around teamplay not around 1v1 and doing both will be a close to impossible task for AGS.
TL:DR; All we have to do is log in on any server and see how many concurrent instaces of OPR are running compared to the concurrent population online, and that number will be roughly 10% (much lower sometimes, since its 0 instances of OPR on low pop servers).
The information he presents is indeed the real information at the time, however his interpretation of it is biased and it can be fairly easily checked. Not only that but the players that play the game casually, do chest runs, log in to do trade skills, socialize and all that jazz is acording to the API numbers way over 50%, and all those get counted as PvE (by the vas majority of players), not everyone that is a PvE player has done M10s mutations.
We can look at the numbers all we can and talk teoretically and assume things (which is what he did for most of it, in a biased way to obtain the results he wanted) or we can log in any server and see how many OPRs are going at the same time and compare that to the current active population, and that number will not exceed 10%, its that simple. If his “conclusion” was correct log into any server would show at least 25-35%+ of CONCURRENT players doing OPRs, which is not the case.
Ofc it does, there is overlap in most activities in the game.
But if his conclusions (personal and biased) were correct the number of active OPRs instances per server would not be averaging 1-2, on most popular servers (in the daytime ofc, cause at night its way under 1, and thats understandable).
He said most people do arenas only for Gypsum in his experience, but he didnt apply the same rules to OPR… cause reasons.
You either have a objective look on things or u dont.
And being delusion thinking that 50% of the game population is PvP players just makes people look stupid, just because we are a much smaller procentage of the playerbase does not mean we dont deserve content or anything like that.
I’m personally super disapointed that it’s taken them over a year to make cross-server and who knows when we will get another OPR map (we should have 3-4 by now), and who knows when we are going to get a ranked system for it and all the other things we deserver. But the truth is i understand why the focus is on other content and the % of PvP players is the reason.
Again, so you can accept that there is overlap in PvP players doing PvE activities (because the game “forces” them too).
But you cannot accept there is PvE players that do PvP activities for the gypsum ?
And honestly 20 OPR wins is nothing, we get 7-10 roughly / evening (3-4 times a week), just bantering on discord after work (if we don’t have other activities to do).
Also we have to consider a lot of people enjoy both, I’ve been “forced” by my friends to do M10s couple of times, because they geniunely enjoy the content, and I too think its nice, ofc I would never do 25/week.
Anyway, you can look at the date, and I promise you that you will not reach the conclusion the guy in the video did that 50% of the population of the game are active PvP players.
Maybe on ur server. On barri i see 909 ppl having 1+ kill ratio on OPR lol. 900 is a lot.
Nah. There is a lot of ppl playing pvp. A way more than you think.
And ppl that go opr to get gypsum are not 1+ or even 0.5+ KDR on opr. They dont have gear and skill to do that.
As i said, we can talk teoretically and review biased date all we want.
All we have to do is log in to the game, go on any server see how many of the players actively play OPR (what is the % of the population that is actively engaged in PvP at any given time compared to the active population of the game), I would say OPR is the easiest activity to judge since less people play Arena (so little in fact that is almost impossible to 3v3 premade most of the time) or OWPvP which with the exception of pushes is dead.
No. OPR is not all. I do play sometimes for 6-7h and do 0 opr games. So im not pvp player? Fact that im not farming opr all day long does not make me pve player lol.
I have friend that does pvp only and 99% of his time in game he does duels.
If you chose to spend most of ur time on and what you enjoy doing with ur time is PvE… that makes u a PvE player…
or do you “choose to identify as a PvP player” kekw>?
I can confidently say that that most of my time spend in game was flagg even when leveling, doing OPR, Wars, Arenas, Duels… not chopping trees, the gold from wars is enough to buy all the trees from the TP