I’m the only one who is constantly being pushed back by the monsters? I start a fight in one place and the monster with his auto attacks makes me go back to 100 meters, it’s horrible in addition to the body block, as a Tank in dungeon, I don’t count the number of times I almost fall from a bridge or stairs because all the monsters push me and you can’t escape even by dodging, or that your mates ask you “Why are you turning it or bringing it back to us” IT’S NOT ME, it’s the fucking monster that constantly pushes me back and makes me turn, I feel like I’m on a skating rink and dancing the valse, it’s really super annoying.
Not to mention the fact that you can’t cancel an auto-attack or a spell to protect yourself, or to be able to auto-attack and move at the same time, which in a fighting game should be basic. The GW2 fights on this subject to me are a reference but that’s another subject.
I get the complaint. If you’re wearing heavy armor there is no dodge and while you’re attacking you cannot move so you get pushed back even if trying to move laterally to avoid being pushed off the bridge. The ability to move while attacking, or blocking, would help.
The problem is the same, I don’t complain about taking damage. But the fact that you can’t keep a fixed placement because the monsters when they advance on you or attack you with simple attacks make you move back to X meter and when you have a heal zone at your feet or when you are in a small zone it’s extreme annoying. When I hit or advance on the monsters they dont move back they stay where they are why am I on a skating rink unable to keep a fixed position.