Impending doom on Fresh Start Servers that needs looked at

What???

Where do you expect the coin to come from? There may be a week without war but there will always be invasions.

Again, I do play the game. I’ve looked across multiple servers’ income multiple times. The highest I saw on the most populated and active US East servers was just over 5 million coins. Here’s some of that data:

What? I said that’s not what happen. If you actually watched the developer video it wasn’t a dev who brought up flamethrower and gave a scenario. A content creator named BDLG said that it was hard to fight against multiple flamethrowers because there was little to no counter to it. The devs only responded to him by confirming that they were looking at flamethrower and potentially increasing mana consumption so that you can’t use the ability for as long as you currently can. They never said they made that decision based on a 3v1. You are spreading misinformation and you’re wrong about the nerf. It’s a good change and I hope they change other abilities to put it back in line with other builds.

Also he brought up arenas, last time I checked they were 3v3. If you can’t imagine how you could have two players focusing you in a 3v3 then I don’t know what to tell you.

Nerf what???

This is the last time I’m going to state this.

I’m not talking about the tax distribution system.

If you cannot understand this I’m just going to ignore you. You are clearly lacking not only literacy skills but also communication skills.

Clearly, you’ve never been in a company. How about you join the other conspiracy theorist:

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jesus, play the game!

oh yeah there is war spoils for that too they can get buffed too no problem.
or the name is invasions spoils? w/e

never said the devs were the ones who brought it up i said they were going to nerf something based on 3v1 which was the bald guy experience, like you said they agreed and gonna give more mana waste to flamethrower because of 3v1 i dont know what misinformation you are saying here? mages just keep getting nerfed, but thats a whole other situation you can go on the mage whining to try saying that i just used to make a point on the mentality you and ags has and still not proven wrong zzzz.

you talk that with him not me lol. i am not the one who is having issues being 1 player against 3 or 2.

yeah it is great you stop addressing me then, because liking or not i am talking about tax money which players receive and pretty much you concur with that corrupted way of profiting and reward for a company.
So if you could please stop addressing with me this issue i appreciate it, because it is really hard to actually speak with an alienated person and not so bright at it too, if you like getting your tax money be embezzeled and stolen from you in real life thats you, but many of us do not like it, and we dont need that type of stuff in a game.
btw english is not my main language, so i dont really care if you understand me or not (you were so far), so spread your opinions and misinformation and i will spread my opinions and informations too without any of us being disrespectfull that is all fine :smiling_face_with_three_hearts:

huh, clearly you’ve have been in a company. How about you join the other whining companies against territory tax change?

you gotta know that i am right right? and you also think you are right right? thats why you should stop addressing me, im sure you are not making it up and i am damn sure i am not making anything up. But again the real numbers are only with ags and so far they nerfed tax changes because somehow they saw that things were unfair, if you can’t understand at least that, then sure please stop addressing me.

It is not even about if the system they did is good or not (because i too think they did it badly since they did not remove all the money from players hands and only be used on territory) we know they dont do things as we expect, but you must admit something was unfair for they at least change the damn system, i mean ppl are screeaming mage too much nerfed since after preview test (yes i am alpha player) and it just keeps getting nerf so im pretty damn sure is not voice of the loudest which ags hears all the time.

Do you actually think people should play in wars for one roll on a war spoils crate? Is this actually your position?

What is he saying that is misinformed?

What does this have to do with tax changes?

If you actually can’t see how these changes are objectively bad for FSS… I actually don’t know what to say.

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It is crazy how AGS yet havent given us any answer on that to me very big issue. No support funds so all town owners can pay the tax for now till the towns get up and all that. NOTHING

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Well, as of the last dev blog post, this is all intended. That’s how it’s supposed to work.

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jesus, you guys read only what you want? i clearly said if REWARD IS A PROBLEM BUFF THE DAMN WAR SPOILS!!! :rofl: :rofl: :rofl:

saying that mages or flamethrower wouldn’t be nerfed because based on 3v1 suggestion? Just because he interprets limit or change instead of NERF thats his problem.

im sorry, but i dont know why you even are trying to address me if you cant read lmao or you clearly reading and understanding what you want and we can clearly see it because you just quoted that part which was the part to make a point.

Gonna start giving generic answer for each :face_with_spiral_eyes: quote ppl give :rofl:

I can read perfectly fine. I just don’t see how you could buff the war spoils crates to actually incentivize people to want to war.

Let’s get back on the topic of the post here. I just don’t see how that’s relevant to the tax situation.

Again, I can read perfectly fine. I just can’t tell if you legitimately think this or if you are trolling. I think there’s pretty clear reasons that have been brought up for why the current system is objectively flawed for the fresh start servers.

i dont war much so i dont remember but i am pretty sure they give chest, money, azoth, reputation token and token right? i wasn’t talking only about war spoils chest itself, talking about it all, that why i mentioned many times the 600-700G reward from it. t get buffed.

not gonna explain again, if you want just read everything it is there and interprete after you do that and still dont understand please quote the WHOLE PART and i shall explain.
and i am pretty much sure i answer that somewhere already.

yep i am pretty sure of that too, but not the correct reasons i am just saying and again i wont be addressing it since i already suggest what should happen and asked if any could make a suggestion based on what i said also, but no one could because then we can get on the root of all this arguments around this thread, after doing that you will understand until then not gonna say things i repeated many times here, just read through everything if you want and if you did again… quote the whole part that then i will be glad to explain if it was not enough.

Currently the max for a war win is 720 coins, assuming every player reaches the score required then that would total 36K coins. The maximum for upkeep is 237,500, meaning to pay for upkeep every player would have to receive 4,750. But then what incentivizes them to upgrade the town at this point?

Maybe you should stop suggesting ideas. Clearly, you’re not informed on how this game’s mechanics works.

They didn’t based the nerf off that, that’s only what BDLG talked about when he brought up flamethrower. They were probably going off a rough script of what they wanted to talk about and BDLG threw in his own personal experience with the flamethrower.

How can you claim that you know anything about companies and the way they work if you don’t even know the war rewards off the top of your head?

I’m currently, only in one that owns EF on a FSS but I’ve been in multiple companies since launch and know a lot of people in other companies. I know how many players were selling and buying coins or accounts. You are completely misrepresenting the amount that participates in RMT. I know a good amount of what it takes to run a company.

When I found this out I stopped entertaining him.

It’s like someone criticizing m10’s when they’ve never even gotten to 600 GS.

It’s called naivety

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prolly this is just too much for you guys to understand cuz i just dont know how hard is to understand. I was going to elaborate something more detailed, but since you guys can’t understand the basics which is no tax money for territory owner and if territory owner/guilds needs incentivize and reward then beef up war spoils + money + token or w/e, but if tax money gives 1G or 100m per week, territory owners CANNOT HAVE THAT MONEY IN THEIR POCKET EVER. Not to mention territory owner guild also has some perks like -% on town crafting refining and stuff soo yeah… if you can understand it then it is just out of your league and we can leave it at that.

they still concur and thats what i saw and many saw, like i said go to the ā€œmages nerfedā€ threads and argue that there.

did the rewards change? if they did enlighten me :rofl:

SO what man? you know alot of ppl… i know alot of ppl… so what? claims upon claims? so what? this is not a court you can say you know all things and i will do the same at the end of the day is just claims, opinions and argumentations and you are not being more credible then me in anything here… just because your opinion matches with someone else doesn’t mean nothing mate.

And yes when i say about rmt i know it happens because i was in a company which sold it and like i said is it all companies? NO but YES IT IS THE MAJORITY.
And yes i left the company and reported them, but nothing happened… like i said i dont really care about gold selling in games because it is a fight already lost but will help if proper tools are given and only report is given then i used it and left.

And if you dont believe that majority doesn’t rmt then you are just innocent.
I had a guild mate which he was actually decent person overall and he crafted a BiS item and when he put it on chat there was at least 10 ppl trying to buy it for real cash money from him, and he got that item for 700 BRL it is not alot in usd but it is around 130 USD, but he just made his day with that 700 BRL.

So you need to understand that there are those who makes RMT has a profession and there are those who sell things because opportunity arises and there is always someone who is capable of buying it if they want it. AND IN THE BOTH WAYS IT IS ILLEGAL.

SO yes RMT happens in majority of guilds, you are just being innocent and alienated.

It is sad, but you are just mad that you got no more arguments about the discussion and thats ok, sometimes when ppl are alienated they can’t accept it and go into denial, you will get thru it BELIEVE!

If you’ve never managed a territory and don’t even partake in the main content surrounded around owning it then you’re opinion means nothing to me. Thanks for the free bumps though.

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sure sure sure, again just like yours so far i found it :face_with_spiral_eyes: and so far doesnt seem that ags is moving anything in ptr to change, neither they yet came and said their generic phrase ā€œnice idea/discussion will be passing it to devsā€.

And if it did not mean much you wouldn’t address me any more directly or indirectly, better start doing what you preach :stuck_out_tongue_winking_eye:

I definitely think some of the numbers are off.

Even some companies on well established servers with mid/high upgrades are having problems with losing money on territories.

I don’t think the ā€œideaā€ is a bad one, i just think it needs tweaking in all of the ranges. Upkeeps/upgrages should be closer related to the server income since it’s now divided like this, instead of a flat number.

currently low pop, mid pop and fresh start have a significant disadvantage at almost all stages of territory ownership until you get to max upgrades, assuming someone has the resources to get it there.

Tying upgrades and maintenance to server income would i think make more sense across the board.

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True all that and if owners dont receive the income from territory would be great.
Cool idea!

remove this system.

Bump, Devs you need to pay attentions to this problem now, otherwise your FSS is gunna flop almost as bad as the original release.

They’re doubling trade tax. That’s the solution. :joy::joy:

They stated they want the gold sink.

Of course RMT is not a solution.
The real solution is to delete the territory control model.

First of all, although this topic is about territories not having enough money to pay for upgrades, you have to realize that all this came about because the real motivation behind the changes is not about money or territory upgrades primarily. It is about AGS trying to save OWPVP by fixing the ridiculously exploited territory control model.

Since launch, territory control by players caused a lot of problems and exploits, Shell Companies being the notable issue.
Now AGS just slaps a band aid on it and uses FSS to test their solution.

How long are they going to use players as alpha testers? How many times?

This latest solution will just keep getting tweaked until FSS is no longer fresh start and the solution can’t be verified to work organically from a new server. Then will there be another round of FSS?

AGS should just delete it already. It would have opened up to enormous opportunities for more player engagement, and closed a lot of exploits, and just outright deleted a lot of problems.

AGS trying to save PvP / OWPVP is just making it worse. Completely predictable.
By introducing a mechanic to try to force territory owners to upgrade, they just added more complication and a brand new system that needs playtesting in live economies.
But when you are looking for a solution, why make things even more complicated so that now you have a second problem within a problem to fix?

Better PvP by completely separating player influence over Settlements - Game Feedback / Game Feedback - New World Forums

What do FSS servers look like? Only FSS character I have is on Titan.