I understand that everyone wants to nerf everything except what they are using ![]()
Of course weapons still need balance but let’s try another way.
What do you think about increasing base health pool and nerfing a bit of health potion numbers?
Increased health pool should prevent oneshot combos.
Pve AI could be adjusted by certain percentage of health buff
As for the healers, life staff skills should require more mana so they have to put more detail to mana managment. Bigger health pools and easy way to burn out mana should turn off easy mode IMHO
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