Increase general level ( too many missions )

Hi devs and explorers,

I came back after a break of NW and I decided to start again at lvl 1, and experience new missions and content change for low levels. Good job, its so different than I know, but in the same time there is a huge boost for leveling in general. Looks like you need like a week to lvl 60, on previous acc took me like 1-2 months of regular play ( 4-5 h per day ). Now in just one week, with too many missions left I’m lvl 60 with the same play time.

Looks like there its a hole left. Why not increase general level to 80 ? Prob because its a macro process of adding new stuff at game core ( gathering, new items ), but seems like you already did some good changes by adding new stuff at end-game. I dont know maybe its just me, but its weird still doing missions without good rewards or compensation for level. Still have missions left in low level locations like Mornin or Key.

That wouldnt really solve the issue though unless you had level 80 enemies to compliment the issue which would probably be after the next release of a new territory. However you do touch base on a concept that ive been throwing to others about an optional level synchronization with an additional difficulty slider option which would negate the need for much more effort in increasing levels too much higher and the beauty of it would be that players would have less troubles having higher level players to join you because rewards will scale with you as a player if rewards are your Motus operendum,

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