im less concerned about how hard they worked on something than I am on the results of that work.
When what they make as a fix is actually worse than the thing it was fixing, then I dont care at all about how much work went into that nonfix.
in the case of weapon switch bugs:
Before: You occasionally could have a time when the wrong skills were showing on your hotbar, related to the weapon in your hand. If you just swapped weapon by hitting a single key, it fixed the issue.
Now: You blow cooldowns for no reason on a weapon you dont even have equipped yet. only the visual aspect of the bug is any better, and everything else related to combat and movement and using skills is broken, janky, delayed and oh yeah you just cant block half the time for reasons. Also, nothing you do fixes it.
I’d rather hit weapon swap one more time and occasionally have the wrong icons showing, than being totally unable to do pvp without huge issues and in some cases entirely broken weapons.
I’m sure a survey of the players would find this to be the prevailing opinion.
The way the results of their changes FEEL in the game is the most important thing here. I dont care how many lines of code were written or who’s in charge or whatever.
I DO care that they may have been unable to discern this difference and reach this opinion themselves in regards to this patch. They either could not tell the difference, or they could and didnt care and pushed it out anyway, or they didn’t test any of this at all.
None of those 3 options is OK. All of them are glaring indications of incompetence when it comes to developing a game.
If incompetence isn’t the reason, then I’d have to assume this patch was the result of malice.
I’m not left with a lot of options otherwise.