Here is a thought… instead of complaining about how weapons are too good or too fast or too ; why don’t we try to adapt and win?
I am talking about the weapons as they are intended; not as exploited… if a weapon is exploited it should be reported but the basic design should not be affected at least until we see how the weapon/perk/gem is supposed to work.
There are issues to complain about and players controlling content against other players is one of them, since this is in fact a poor game design.
It is hard to adapt and win when you are not even given the option of joining the fray in the first place.
1 Like
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.