INT users severely shafted by mutations

Is it worth spending 250 x 3 (depending on if you have any 600GS jewelry at all) just to get +1 stat and be behind by +10 levels in every legendary you own?

Seems like a waste of resources to me

2 Likes

Ok so i had a lightning gem in my VG which had ancient bane keen and plagued crits yesterday. In this m3 the 2nd miniboss was paranoid/oblivion and was void resist. We legit had 46 deaths trying to kill him. The self healing he had was unreal and was constantly running around buying him time to regen. Even running double disease with a lightning gem in my VG we sill spend 20 mins legit trying to kill him it was actually kinda funny but no you cant just slap a lightning gem in and everything is ok.

My group of 2 dps, 2 healers with vg, and a tank can pretty easily gold m5. I think that with 46 deaths, your group has more issues than void resistance…

on our server we boost people thru Mutators if they cant past that treshold from m3 to m6 and even from enemy factions…

We are trying to speed up the process of this nonsense grind so ppl are back to OPR :smiley:

3 Likes

I mean that was the only actual part we struggled on. It was just the perfect storm of mutators and we were not all perfectly 606 gs but everything else went smooth.

Yo i’d play opr if someone gave me a boost to m6 so i can get the shards i needed finally and be done with it for now. Bless your soul thats a very nice thing to do.

Ancients are literally weak to void damage… what are you saying?

the mutator modifier gives them resistance to void damage, foo

it’s fire resistance?

Different servers have different mutation modifiers apparently. it’s void on mine.

fair enough

we do it like a whole week, all day long :smiley:

Is it different on different servers?

For us everything with Eternal gives the enemy monsters Void damage and Void resistance.

While it may not be worth it now, it’s the same as going from 614-616 - so once you get there, it won’t be a problem to improve your 598 gear.

None of this of course, is meant discredit you needing better mage drops.

yea its different on our server, we have eternal fire and all that stuff rn

1 Like

Which would get you all the way to M6 at a 614GS average. Which places you past the halfway mark before those expensive upgrades kick in.

Where if someone has all 595 gear and they want to run mutations, they would be stuck in say M2 for what 60x6 runs to complete 1 upgrade just to 595-600. Knocking a run or two off if they are closer to 599. That is a lot of wasted umbral on an item that will never be great, just good. After spending 300 Umbral on an Epic, it will be bitter sweet when the next run drops you a Legendary for that slot.

Naturally in those runs they might find a weapon or some jewelry, armor since it is so RNG heavy likely you won’t get what your looking for, but possibly could get something “good enough”.

All i’m saying is the 595-599 stop gap is a huge hurdle that does nothing but salvage every epic in the game aside from a very… very… select few.

1 Like

I’ve made threads about this

FS IG gets shafted. Good luck with int jewelry LOL

1 Like

Its just sad how everyone is happy with their dungeon legendaries and then its me trying to be mage and thinking how to get armoring trophies to craft my own jewelery :smiley:

1 Like

While I sympathize with your lack of named bling, ask your tank how they feel about rolling for shields at the same cost as jewelry plus some leather and wood thrown on top.

It is painful. Why can Kind even appear on a shield? They don’t really think that anyone dps’s sword and board do they?

The issue is that mutators seem to dictate your damage imput and output entirely based off of your GS. Which means that no matter how good your perks are, if you are below the threshold for that mutator level, you hit like a wet noodle/get bitch slapped into oblivion

1 Like