Invasions need help when lacking players

Character - Olgit
Region - EU
Server - Amenti
Date - 2nd March 2022
Time - 17:30 GMT

A night of invasions on Amenti. Not all missions listed - were correct. I have to ask though, why am I being punished as a player who wants to do this content, but can’t complete it, due to lack of players on server, lack of interest by a community?

Here’s how tonight went… Six were listed as 2nd March dates on upcoming wars section of the game. (Map - Upcoming wars.)

  1. Everfall - Four defenders. Outcome - defeated. Outfilling downgraded.
  2. Windsward - Incorrectly listed - War is actually on 3rd, not 2nd March.
  3. Restless Shore - Six defenders. Outcome - defeated. No buildings to lose.
  4. First Light - 12 defenders. Outcome - defeated. Lost - Burning Oil and Arcane.
  5. Weaver’s Fen - incorrectly listed - War is on 3rd, not 2nd March.
  6. Ebonscale - incorrectly listed - War is on 3rd, not 2nd March.
  1. Evefall - defeat reward
  2. Windsward - Incorrectly dated as 2nd March. War is on 3rd March.
    image
  3. Restless Shore - defeat reward
  4. First Light - defeat reward.
  5. Weaver’s Fen - Incorrectly dated as 2nd March. War is on 3rd March.
    image
  6. Ebonscale Reach - Incorrectly dated as 2nd March. War is on 3rd March.
    image

Apart from the dates issue - which I will add a link to this post [Megathread] The Great February Bug Hunt

The biggest issue is lack of players on a dying server. Content cannot be achieved.

Can developers make “Invasions” react to the number of players signing up, who take the time and effort to play, even on a low pop server. If the server is full it’s down to their server to get the people, but when there is so few, assitance is needed.

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