Is anyone sick of opening chests 24/7?

you dont have fun? Than stop playing!

You sound like a manlet.

I have. There is literally nothing to do other than farm a ridiculous amount of low tier mats to grind a pointless trade or watermark gear to become stronger for wars that dont occur.

than stop spreading your negative bs and play another game. bb

Oh yeah, it’s more boring than chests just filling a claim when the owners do not defend the city

There is nothing to scold the developers for. They added so many servers to address queuing issues. And I must say, they did it. The next step - server merge has already been announced

nah guys end game is rly annoying here and while we have few options what to do with almost fully closed access to lazarus and genesis which could give us one more option, in future patch they want to nerf crafting making like x3 more xp needed to lvl 200 and they are not giving us something around ± free keys to those high lvl dungeons which either drop same crap like myrkard (almost same useless I mean but that could be a way to make ppl lil more busy then now)… those closing trades, nerfs and sht pisses out almost last standing ppl alive)

You’re wrong. The crafting of dungeon keys is also significantly reduced. Three times less resources will now be needed.

I didnt grind watermark, and im not doing endless chest run for crafting components.

Why should i? Its boring, and a laughable excuse for endgame content.

not wrong dude 1st u need to have 200 stonecutting second u still have to farm alot of things to make key and last theres a weekly cd (as I heard)on those dungeons, ok u need 2 corrupted thing instead of 15 but thats still too much with other reagent and even 2 too much for those trash drops u get of dungeons

Honestly I still play for Invasions/Wars. Invasions have the “extremely hard to beat, but a few have” aspect which makes it a nice challenge. Wars on my server are always pretty close one way or another and without really many exploits anymore, it’s a fun challenge.

If only they had events or dungeons that were extremely hard to complete to begin with, and they could increase the difficulty over time so that only the best of the best would have a chance to beat the hardest if they did everything perfectly. Now that would be something fun to try, and a reason to watermark for.

Not

Blame your luck, not the game

If everyone can easy open up the trophy, think its still this high price?

In dont spent my whole time opening chests so i dont know if you can get sick of beeing open them all day :rofl:

Only opening happens in the elite runs in the evening 1 - 2 hours but thats already like an automatic process.

When you dont want to open them anymore maybe just stop with it?

I quit 2 weeks ago.

Wars = Lagfests
Invasions = If you tried fighting the monsters, you got kicked from event by leaders.

Grinding and gear up for this?
No thanks.

There are a lot of players in my guild refusing to come to chest runs and having their time on collecting material for money. They say they’ll buy their needs from trading post with the money they’re saving right now.

Stone processing at a distance of 150-200 levels is easily lifted. You only need to spend 3-4 hours to do this.

Yes, you will have to tinker with the rest of the resources. Perhaps 1-2 hours. In total, for a day of farming, you will have 3-5 keys to lazarus. And if you have a constant party, multiply it by 5.

On my server Wars aren’t that laggy anymore for the most part, I can get on the cap and not lag out most of the time.

Invasions we’ve only had like one company from one faction decide to not care about them or try. The rest try to win, we keep suggesting/changing strats, we always end up getting to the last wave pretty much when we try, it’s fun.

The watermark/gear thing was in relation to super hard dungeons needing the best of the best to complete, a proper challenge.

Good for you, but thats not the reality for most people.

And btw, watermark grinding is a broken endgame.
It has flooded the marketplace with cheap high gearscore items making most items that drop completly worthless. This takes away all fun having random loot.
If you do high lvl expeditions, loot follow your personal watermark, in reality making all loot useless until you are at 560+ watermark.

And seriously, joining groups to farm the same bosses/chests over and over for weeks to get
watermark is as fun as whatching paint dry.
No thanks.

It’s unreliable. Not sure if anyone tested out the RNG to make sure it’s actually normally distributed. I got two artifacts with 1 hour difference, and then nothing for a week.

Regarding the watermark, I feel like the grind some people do wasn’t the behavior the devs expected because it doesn’t make much sense. You know that higher level mobs will raise your watermark much faster because they have a bigger GS range, but people still choose to camp a single boss and kill it on respawn, which is extremely inefficient.

You are much better off leveling up your trade skills and doing your daily run-around elites just once a day. Especially with the hand-holding zergs now it takes like 1 hour to do everything. This will not be the case (hopefully) when they add 10% luck for being flagged. I can’t speak for others, but my company more often than not will not be sacrificing this 10% luck.

Just an FYI, you can get really high drops well above your watermark, I’ve had it happen a lot of times. The watermark for my Great Axe is around 556 or something I think, but I’ve gotten a 595 drop. It did not increase my watermark. Back when I was around 520 on everything, I got a 560 drop. It happens. It’s super rare, but happens.

I do get what you mean about Trading Post. Maybe they should make most 60+ content drops bind on pickup, and maybe have only crafted stuff for sale.