Yes, the fact that you find anything regarding a video game as “profoundly disturbing”, makes one take pause. By you saying it is disturbing, means you are disturbed by it. I was simply making light of your “profoundly disturbing” description of your state, with my responses cause it was so overly dramatic from my perspective. But you seem to actually find it profoundly disturbing. Weird to say the least. Let’s not not lose sight that it’s just a video game. Somebody would have to actually care way too much, I’m talking about unhealthy levels, about a video game to find anything about it profoundly disturbing.
Incorrect assumption and faulty logic again. It is disturbing not that I am disturbed by it. This is a disturbing thing. I am not disturbed by it. Do you comprehend the difference?
If you find it disturbing, then you are in fact, disturbed by it. . I can’t make this conversation up it’s so ridiculous the lengths you will go to to twist your own words
My dad used to tell me and my brother all the time, “Will you two knock it off? How about I piss in a bucket and you two can argue over whose bucket of piss it is!”
I think this is the biggest source of player frustration.
Most people would be totally fine with a dev post just saying “hey cross-server playlists are a complex issue but it’s our number one priority and we’ve made great progress on it the past few months.”
But instead we get: “hey we spent the past few months working on leaderboards no one asked for or wanted, which will show who spent the most time hit-trading with a friend for the past 3 months.”
The reason dev is out of touch is pretty obvious, they’ve consistently been out of touch because the people making the game have no MMO experience and didn’t consult with long time players of the genre or hire anyone even in hard times that had experience to help.
Oh they hired a community manager with experience… so that tells me they’re more interested in damage control and optics than actually developing a great game.
How am I wrong? Have they hired experienced MMO developers and consultants with 20 years experience in the genre to help out? Oh, no? Okay.
Oh they hired a community manager with experience… so that tells me they’re more interested in damage control and optics than actually developing a great game.
Just to be clear, are we saying that they should hire a community manager without experience? Maybe the current community manger is being moved into development. Maybe they are going elsewhere? Stuff happens and people move around, I feel like this is unnecessarily nitpicking on AGS. Regardless community managers are needed and used in every game whether or not that title is explicitly used to describe their role.
I’m not saying I agree with every move they make or even the majority of them, but criticizing to this level is the wrong approach to provide suggestions for improving the game/community.
I re-read your post and you are right, I understood your original post wrong. My apology. You are right there are action combat games better optimised. My point was TAB target games are much “lighter” to data than combat action games. I am pretty sure we could have like 5k players on one server if NW was tab target.
From datamining we know Brimstone was already there day 1. It was held back to make it seem like content was being added.
When you take that away you realize after the initial release and rest of 2021 AGS clearly moved 80-90% of the dev team to future projects. Things they say they have fixed have never actually been fixed, like mass report banning. Clearly it’s still a thing and even their own content creators can be hit by it in 2023 (JJ being banned for it mid week and no employee even looked at it til the following monday). Things that should have been fixed are now apparently roadmap content, like sacred ground/ice storm colors being different and cross server opr.
The devs are gone. The company has 2 unannounced projects and a tomb raider game in the works. That is most likely where all the devs have been assigned.
I don’t know how many hours you’ve played since OCT of 2021…but the SS Refund sailed, got lost at sea, hit a reef, and sank with all hands a long time ago.