Yeah I think we both agree on that. But as I said in my first comment, I didn’t watch the video, so I’m just giving my opinion here.
Back when it was good on Pluto, I’d fight in forts or go assassin mode in the open world to kill people, all while queued for the few OPRs that would pop throughout the day. Now though, with how healthy the servers are, you can OPR from dusk 'til dawn! I usually take a break between matches to do some refining/TP posting etc, which helps break up the grind.
On a separate note, I wish that AG gave us a way to see how many tracks we are past 200, like somewhere in the achievement window or something.
I REALLLY hope that gets added, I think I might be close to 250ish but yea, no idea. Only one good actual piece of equipment from it so far, and that’s in the first reward track in the video. Fingers crossed for some more soon!
I like the idea of the track and it’s implemented well, but I don’t think it’s worth grinding on purpose. The rewards are not that great. I use 4 items from the PvP track and I’m well past PvP level 200. I sometimes use the champion’s amulet, the champion’s ring, another ring with mortal empowerment, and a rapier with sundering riposte and penetrating backstab.
I think the PvP track needs a significant buff, and level 200 PvP should be considered “end game” content like mutation dungeons. I did like 6 mutated dungeons today, which is about 3 hours of gameplay, and I made close to 100k gold selling some loot. That’s equivalent to like 300 games of OPR, and if each game of OPR lasts 20 minutes, it would take like 100 gameplay hours.
You’re way better of making money pveing and buying the PvP loot you want.
so 500 boxes its about 50 armour items i dont count weapons they are all crap.
20 is focus stat , 10 is heavy, 10 is int dex, 5 str light , and 5 is what you need but one perk missing ahah.
im 180pvp lvl only from opr.
never got a single item i use from box.
list rewards are f apsurdly good in that regard.
but opr is wasting time if you want to get gear.
its good for pots so u can do opr.
thats about it.
You get a sense of progression toward a goal that is achievable. Then for me, a PvP player, it’s a constant territorial struggle/PvP – IF the territory system were better and the PvP engaging lol. . .
Either way, running a race where you can never reach the finish line pretty much sucks.
Game loot is designed for full loot pvp mechanic. If you would lose your gear after get killed by another player, you would not salavage everything like u do it nnow but save gear parts in depo and regear fast.
I would like to see better rewards at 200 personally. The only massive upgrade at 200 is the 2400 umbral. Every other improvement is negligible.
At 200 PvP everyone should already have champions jewelry and the light, medium and heavy set. So why are we still getting junk purple gear on the track?
I don’t understand this lack of progression.
At this point Im only doing PvP tracks for the gold bundles, Cathargo tonic, tonic of Tyrannis and the umbrals because I have all the gear and the random gear choices are nearly always purple.
Lego gear should be way more possible at PvP track 200 than it currently is. It is less than 1 percent chance right now.