It very much is a you thing. You dont know how to kill healers, let alone someone with a limited buff every minute and a half. Its not just a 3 button game, there are animation cancels and proper dodging and use of builds involved, not to mention perks.
So one player has the ability to kill both a GS/Hatchet user and a healer? All this nonsense you spew on these forums is literally fantasy, nothing like this ever ever happens in game in reality. It’s all on paper.
No, I am saying you can push a cc button and cc him in his duration of cc. If he zerks, you just cc him. Its not hard.
More fantasy garbage. Every hatchet player waits for the CC to zerk out of it then either proceeds to LMB spam you to death or just zoom away on full haste.
There are so many escape abilities in the game you can push.
No there isn’t and the ones that DO exist are nowhere near enough to get away from GS/Hatchet user. Like it’s not even close and I doubt you even play PVP if you say this, OR you’re a GS/Hatchet user, but extremely garbage. If any of these things work on you and you’re a GS/Hatchet user you must be mechanically horrendous because anyone with a braincell on our server can get away scot free every single time. It’s genuinely obnoxious.
You can literally fly backwards with so many abilities, charge / burnout away, so much you can do to get away from him. You are just tanking the damage, which is a joke because hatchets animations are horribly bad in pvp.
Again, see above. Also hatchet isn’t bad anymore, I know because I’ve used it, and it’s absolutely without a shadow of a doubt hte most mechanically braindead combo in the game. At least musket requires actual aim and those who hate it so much never use it because they know they can’t. The only time hatchets had bad animations was around the time of release and for a couple months after when all your hits would just ghost through enemies.
Everything you complain about in regards to musket is literally worse in the GS/Hatchet in every conceivable way. It’s more oppressive, has more escapes, more damage, meanwhile muskets will literally plink medium bruisers for 800dmg in full BiS.
Muskets atm are the only thing, ironically, keeping bruisers from just annihilating back-lines because they can sit further back and support, and they don’t even do it that well.
Do you even play this game bro? Everything you say is pure fantasy and not how the game actually plays out.
You unironically know nothing about balance, you seriously wanted muskets to be nerfed to only work within 50 metres, but you larp as ex blizzard on these forums to try and lend weight to your god-awful arguments.
Remember you said group finder would kill the game? XDDDDDDDDDDDD


