Wow, really? So you’re saying people that watch Asmongold don’t play WoW? Or fextralife don’t play New World? If what you’re saying really is the case, shouldn’t all games be on a level playing field anyways? No advantages/disadvantages?
You seem to have a pretty heavy cognitive bias towards supporting FF14. Do you own stock in the company or something?
IF the game has the population its fanboys are claiming then obviously this should reflect in a predictable proportion of viewers. This is irrefutably true with all games being watched, more popular = more watched and especially true when you compare to other games of the same genre.
Saying that the game is special and exempt from such scrutiny is a cop out.
millions of ACTIVE players doesnt mean 350k concurrent players. Also, based on their census data, its unlikely they have millions of Active players, in April they had 950k active. Their concurrent is unknown because they aren’t steam exclusive, but their steam peak is 60k concurrent
ffxiv is a success and a very stable game that does well, and makes a lot of money.
However its not a good point of comparison here. And tells little about the future and present of this game.
Well I guess what it does say, is a game can release extremely poorly and still be a huge success long term
Most companies show off their QFRs and yearly financial statement report. The majority of it is part of being open to the public for stock-related and investment opportunities.
If what you say is true then Genshin Impact should be the number 1 viewed Twitch since it has unprecedented 2 Billion dollars of net growth in just one year.
The opposite is true. Content creators tend to flock to what they see as trending games. You’re also looking at it the wrong way. You look at the average numbers not when big streamers are spiking them.
If you were just going to leave your defense as “twitch numbers aren’t correlated to success” you would’ve been fine, Instead you seem to be showing your bias by making wild, unfactual, assumptions in order to make your game look better. It begs the question, if you’re willing to do that, what else are you willing to do to prove your point?
note active users is not concurrent, concurrent is players online at the same time. Active is players who have played and achieved basic achievements in the last 3 months
my point is not being alarming or not. its the way you are comparing a release peak with a low population time, you either compare low population time on release or high population times from nowadays.
And no, its not alarming. you are assuming that people left the game, wich is not true. people are just not constantly online… people are no longer leaving the game open in queue for hours, or leaving the game open running against walls. it seems to be stabilizing at 360k concurrent players.
“Concurrent” is different than “player base”. You may even have the same player base than at launch and just because of better queues, the concurrent players would drop. This is 100% expected
What are you even talking about? You were saying people don’t watch games on twitch if they play them. I said that’s completely wrong and you made it up because you have a severe cognitive bias towards supporting FF14.
-You obviously have a love affair with FF14 to the point where you’re basically only capable of seeing information that supports your beliefs.
There are soo many articles out there relating to FFXIV population. I’m sorry if you can’t google or read and I’m not basing it on stupid number on Twitch.