getting this error can someone help??
already tried restarting !!!
I’m getting same issue
i hope they fix it soon all the cheap things r getting bought out so fast and i am missing everything
Just to give you some insight, this is the error I routinely get on the TP and it happens likely for the same reason.
Every single thing you interact with in this game has a connection between client and the server. That includes using the TP, looting a node, opening a chest, interacting with crafting stations and storage. If that connection is somehow broken, the server “kicks” your client and cancels the transaction/connection “feed”.
This is what you’re seeing. I’ll bet that at some point before this error came up you will have seen the TP “bang” and reload quickly. This is your client getting kicked/disconnected from the transaction. It still allows you to browse and use the TP UI and even filter/look at all the items but when you go to buy? Nuh uh. You’re not connected, access denied. You need to open the TP again and beat the clock before it boots you again. Chances are, you’ll be fine and it’ll work normally after restarting it.
For me?
No such luck.
This issue pervades for me across ALL of those things I listed above. And it can kick my client as frequently as INSTANTANEOUSLY as I open whatever UI window it is I need to use. When crafting, you can see this happen when your character bizarrely turns around in the background. He’s done. He’s finished crafting and you’re disconnected and the second you try to craft the UI will close and you’ll be booted from the whole interraction.
For me? This is a common occurence. I can sometimes need to reopen the craft station about 50 times (not an exaggeration) before I can race to craft my items before it kicks me off like this.
Storage shows this as a complete “wipe” of the storage contents. It’s still there, you’re just disconnected. So trying to move anything will result in a transaction error. I think storage attempt to check your connection constantly though, because this issue can sometimes manifest by the items blinking on and off (and I’ll bet more people see this frequently when servers are laggy).
When looting a node or chest, this “disconnect” happens frequently for me, cancelling the circle. For chests, this means I have to try again from the start, every time. This can be incredibly frustrating.
Why is this happening?
Well, the “when” is the interesting part. I didn’t see any of this until 1.0.3, the patch that was released specifically to attempt to remove all of those client cheats players were using (freezing the client by moving the window to remain invincible being one of them). My guess is that AGS applied some basic, very aggressive time outs to their netcode that literally go “NO YOU DON’T” the moment your client hits any level of high input latency. In order to prevent cheats abusing these things, they just cut them off from the transaction entirely.
I’m sure it works too. But what they didn’t realise (and still haven’t even acknowledged every time I write an essay like this one, and this isn’t the first) is that this basic netcode is seeing my mobile connection spike and immediately kicking my client off all transaction types. This is something that is now, for me, an everyday thing. It’s constant. The only time it happens less or close to not at all, is when the server is dead. No other players.
My connection may be mobile but it is in no way “bad”. It’s 4G constant and that gets me 40-100mbit down and a solid 10-14mb up. This is better than most landline options in the UK.
But I’m guessing the mobile connection is more prone to packet loss. And this is what I think NW’s netcode is looking for. And it’s way, way too aggressive. Enough that it’ll mildly inconvenience most of you with these occasional glitches. But for me, it’s a constant, game ruining thing that hinders everything I do constantly. Even just running about. Glitch. Glitch. Glitch. Every single time my input latency jumps above 100ms (which it can do frequently on the EU AGS server, despite my ping to UK servers on speedtest being a constant, very solid and reliable 30-40ms).
So, in short… It’s caused by their dodgy netcode. And it’s been this way since 1.0.3. And I’ve given up hoping they’ll actually address it. For some people, you’ll be OK just reopening the window. But perhaps the stuff they’ve done recently has made it worse for everyone.

man u r really frustrated
and i can understand
You would be too if you experienced the game the way I have to every time I play. Imagine your issue, for everything you do. Every day. For the last month.
By the way, your screenshot shows high input latency. Over 200ms. This is what causes all of my glitches. When my input latency stays around 60-80ms (which is still flipping slow given it’s a UK to EU connection, so I’m guessing this is due to my mobile connection having to route more), performance is fine. It’s just when it spikes. And sometimes, it spikes constantly (every 1-3 seconds or so).
AGS decided the way to fix cheaters was to add some aggressive time outs to their netcode transactions. And that’s what hit you.
Congratulations
…
i feel u
i was also so mad about the tp been closed for 3 days
and imagine doing pvp with my latency 
I get that message almost every day and I have found that if I close the trading post and reopen it I can buy the item almost every time. The only time I cant is when it seems someone else has bought that item and the system did not remove it from the list properly.
The trading post has been wonky on my US East server for 4 days now. When you click the buttom for items you can equip its still showing items above my level but takes items I can actually equip off the list. Something is screwed up.
I get that error every time I try to use the TP but it’s because the ping where I’m staying currently is extremely high (satellite connection).
When I get this error, I can often have success on the 2nd try if I first move something in my bag. (Simply exiting the TP and re-entering it does not seem to help.) For example, trying to drop the furniture items stuck in my bag, then going right back into the TP, lets the same transaction work. HTH.
ITEM AT A DIFFERENT TRADING POST. - This is still happening. Yet another long term bug without acknowledgement nor resolution…
Damn! I thought they said they’d fixed that in this last patch. Did I misunderstand the patch notes?
Trading
- Fixed an issue where players were not able to fill Buy Orders from local Storage Sheds
Or did they not fix it and say that they did? I’m just SMH all over the place. I don’t trust anything AGS says anymore.
Man…I feel you…I really do. After 1.03 the game become so frustrating for me, I’m so frustrated that the “bang” of the refreshing TP is the worst nightmare I’ve been having since that damn patch. Plenty of people is experiencing this issue, even the ones with top connections. There was a topic, open by a CM, titled “High latency & stuttering” in which hundreds of people were complaining about it but mods abruptly closed it. I gave up my hopes, I can play every other online games smoothly but NW can not…Thank you again AGS!!!
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