nah dont give them too much credit, they tend to kind of do nothing and fix bugs 1 at a time over and over. i think blizzard still holds the crown for most meaningless updates.
I want to see corrections to many of the current systems that have been implemented in a broken state.
I think the War system needs to be fixed. I’m completely fine having company control of territory disputes, however with the limited amount of territories I feel an instanced version needs to be implemented giving the entire player base an opportunity to participate.
Outpost rush… We all know, this needs to be fixed ASAP.
World PVP… Evaluation needs to happen to solve lack of participation. What barriers are there they can be reduced? What possible and fair incentivizes can be added? Maybe random events that pop up. I don’t know, I think there are many things that can be done to increase participation on the current existing servers.
Arenas, (I beg 3v3 is my love) I’d love to see this added in the future.
I however, do not agree with server segregation and think dividing the player base is not healthy for the game.
You are missing the fact that it is a pain in the ass to manage two different code bases. Everytime you want to patch, you now need an additional patch for the PvP server. This requires time and testing.
Although I am not particularly interested in PVP, it would be cool if they;
-
Add a PVP zone in the game, where everyone within is automatically flagged. In this zone, there could be high-end resources at a larger amount, or even just resources at more convenient locations (e.g. being able to mine orichalcum without having mobs attack you). Doing faction quests within this zone rewards you with significantly more faction tokens and EXP.
-
Better incentives for flagging. Even if it’s extra % speed to gathering, some additional % luck etc.
As primarily a PVE player, I find this fair. There’s a risk to playing flagged, e.g. your gathering or elite zone session could be interrupted at any point. Right now, as someone not being interested so much in PVP, I don’t really see an incentive to flag up because of the hassle it could bring.
What creates a market? “Demand”.
What do you see happening in this forum?
Pwned.
Why does most MMOs end up with instanced PvP and forego wPvP entirely?
Because it’s hard to implement PvP because you have to be good as a developer.
Most developers aren’t good at their own games.
Sorry to pwn you again.
Heck why did WoW eventually buckle under and remove PvP servers?
Because WoW was the pinnacle of “First Phase” MMOs and catered to PvE content which eventually went insanely stale and is literally burning to the ground right now.
Three strikes and you’re out, thanks for playing.
Maybe next time think a little bit before you formulate your opinions instead of just spitting up throughtless drivel.
Do you work at Amazon? Are you in charge of their budget? Then what do you care about “markets” and “investment” in this game?
Is it because you are afraid they won’t develop more PvE content? The PvE content that they shoveled into the game at the end when they realized that they market for PvP was not sustainable?
The PvE content is to balance out PvP which will always be niche.
So it would make sense to turn on servers to meet the demand.
Since you seem to fancy yourself somewhat of a games economist, how many cash-shop purchases from happy PvP customers do you think would be needed to justify 2-3 PvP Only servers that didn’t receive different patches than the other servers?
To disagree to segregation is fine. Honestly? I always think segregation is not okay. It makes sense to give a simple always on option here though. Not only do you get them off your server, they’re happy and don’t need to post again.
See how everyone wins here?
All other endgame PvP content just blatantly falls short. It’s lacking… thats why i chuckle when people say you only paid XYS dollars for it. It was sold on the premise of being complete and ready to fully experience and we couldn’t.
I’d also love arenas and war changes. More than 50v50 but more uncommon would be nice. Maybe even wars for several regions to determine the state of long term campaigns as opposed to singular battles on regular intervals. Give the PvP players a goal or something to look forward to long term
These are the solutions I’m more interested in seeing and I think it’s exciting what potential NW offers.
I would be very surprised if Amazon doesn’t have stuff like this in the works.
Well I’ve been all for increasing things for PVP. The only thing I’ve posted against is segregation, something of which most MMOs have never implemented, or like wow have removed in recent years with their toggle system (same one NW has).
Most of us PvP players don’t want to force PvE players to do anything.
To be honest I don’t even want to play WITH PvE players.
What most PvP players want is some sort of dedicated mode (I’ve literally never gotten into an outpost rush) or place where we can go to do PvP. Maybe an arena, a zone, battlegrounds (that work), anything is more than what we have now.
I’m sure you are at least a little fond of the game since you are here. Obviously you are not fond of PvP (lame imo xD), but at least fond of the game. I can imagine why, the combat is very exciting and fun. I would like to take that fun combat and not just wack mobs with it. I would like to fight other players, so creativity can fly. I don’t think that is much of a tall task, especially in a game than used to be ALL PvP. It is no longer that game, but it is not like those interactions are gone.
Most of us PvP players aren’t vouching for forced PvP, and even if they were it won’t happen. You yourself said you’ve been playing MMOs for years. You know that devs suck the teets of the PvE players and PvP players get kicked to the curb.
We aren’t asking for a lot, just literally anything more than we have now. I’m basically selling my body for duels Infront of WW and EF nightly trying to find some fights. It’s ridiculous.
Failed at answering the question so I ask again; IF there is a market for it, why doesn’t more studios capitalise on it?
You should start selling your expertise, you clearly know more than everyone in the world on game development 
Strange really that a stale PvE catered MMO grew to be the biggest MMO on the market with 12 million subscribers at its peak. Hm, strange.
Should follow your own advice on the first part there.
I argue my view from my perspective, which is basically what everyone does on the forums. I think an easier way of say it is “having an opinion”. I don’t think PvP servers will work based on that aspect not working in other games before as it always led to problems such as major faction imbalance that were never resolved. And subsequently they moved away from that aspect entirely because it divided resources too much and they were better spent at the game as a whole rather than locking them to one aspect primarily.
???
Because it’s a niche market, like I said.
That’s what Amazon realized and integrated their PvP game into a PvE game.
Which is what SO many other MMOs attempt to address.
“Why doesn’t more studios capatilise on PvP?”
Because they do.
Like … literally all of them.
Pwned.
You should start selling your expertise, you clearly know more than everyone in the world on game development
Logic fail; rhetoric fail; discussion-board fail.
Pwned again.
(Now I see why you hate PvP so much)
Strange really that a stale PvE catered MMO grew to be the biggest MMO on the market with 12 million subscribers at its peak. Hm, strange.
Another day, another troll who lives in the past and uses it to justify stupid decisions in the present.
Fail.
Pwned.
Wrekt.
Should follow your own advice on the first part there.
Troll says, “I know you are, but what I am I?”
Sorry to pwn you so hard with logic and reason.
I argue my view from my perspective, which is basically what everyone does on the forums. I think an easier way of say it is “having an opinion”.
That’s a lie. You spewed a bunch of uninformed and sanctimonious bullshit about “investments” and “returns” and “basic economics”, in addition to lying about being honest.
Then you got pwned by a simple reality: Demand for PvP servers … which is literal “basic economics”.
Everything you’ve said since is merely triggered dishonesty because you wish that you knew what you were talking about.
Which is why when you say stuff like this …
I don’t think PvP servers will work based on that aspect not working in other games before as it always led to problems such as major faction imbalance that were never resolved. And subsequently they moved away from that aspect entirely because it divided resources too much and they were better spent at the game as a whole rather than locking them to one aspect primarily.
… no one should take you seriously.
And if they opened a PvP-only server, then all you could do is cry and be wrong.
Sorry to pwn you, but thanks for playing.
Hi. This was like this from the scratch after the pvp only fail.
Why does it require another code though? Also they don’t test anything, that’s what you’re for
If PVP was so popular, none of you would be complaining about not being able to find flagged players. lol Keep swinging for the fences, kids!
Braindead argument. Opt-in systems don’t work because even the most hardcore PvP player won’t willingly put themselves at a disadvantage in an MMO*
And that’s all flagging is - putting yourself at a disadvantage. Because you’re losing time and gold. You can’t join random parties to do quests. You can’t be healed or revived. These are all things that make playing the game less efficient, and in the current culture of MMOs, everyone wants to play as efficiently as possible.
This is why PvP servers are incredibly popular on games like WoW classic (3x more players than the PvE servers), but the opt-in system on WoW retail is a ghost town
- ironman modes excepted, as they effectively remove a player from competition with others and allows the game to be played like a single player game
Reply feature not working, see above
Did you even read my post? I didn’t say i wanted a PvP server, or more specifically I don’t see it as needed to solve the core issue. Your post is literally “Lel another sad pvper who ruined alpha getting what he deserved, go play another game, PvE > PvP”
Firstly I didn’t gank during alpha, so dont talk to me about being responsible for anything or that I’m blaming others for my apparent misdeeds.
You’re saying things like “You have already proven you dont deserve it” and “There is no place for you here by your own actions” Like wtf bro settle down with the personal attacks. I have done nothing. “Right now you are crying because you cant gank” again wtf are you on about.
I’m personally against opt-in-pvp. I’m a big fan in unscripted pvp encounters and I like being on both sides of that coin. I also find the world more alive when there is a risk of being interrupted and killed. I understand some people dont like risk, and that’s fine, I’m just talking my personal views here.
But here’s the kicker…I don’t see opt-in-PvP as the main problem right now. I believe if you make the PvP fun and rewarding, people will opt-in anyways. So they should address that first.
But I doubt you’ll read this post either.
Bullshit decision… OWPVP is the best in New World obivously cause the PvE is the worst ive ever seen in a MMORPG… i dont get it why there are no PvP server or at least PvP regions. #noendgamecontent
thats one way to do it, but the first half made it sound like they are open to the idea of loot drops and other hardcore PvP mechanics which TBH I wouldnt mind waiting for if it was actually coming.
After noticing the crap being talked in chat in the last few days I wish they’d create one so they can go be childish elsewhere.