Fair enough. Still curious if everyone realizes that the 600 Blunderbuss they bought from someone is trash till they level up expertise.
the CC tree can be effective, but the bomb tree just doesn’t have the damage… super fun in OPR though
Yes, it does hit hard with 300 str, however if you have 150 int it does 15% more dmg from the int perk.
I run 250 str, 150 int, 100 con. and with a 550 BB, I have 1 shot light armor healers with only Azoth shot.
Pair this with IG-Icewall, and you can kill heavy armor with Light attk > Azoth > light attk. the burst the weapon has with 150 int is absolutely nuts.
For me it’s really inconsistent It really depends on who I am shooting. Some people just get absolutely destroyed by Azoth. Others, typically Axe rushers, barely lose 5% of their health. No idea what the difference is.
The mortar ability was the one thing I was looking forward to with this weapon. While the damage is a bit low it is still quite fun to be outside a fort in OPR. Dropping mortars on people inside the walls trying to capture a point.
Azoth shot suffers from the old bug where some times the shot just flys strait up in the air. I’ve noticed this happens a lot if I use it immediately after dodge rolling. Other times it just shoots off to the side and most of the bullets miss my target. I think it has to do with the trajectory of the dodge roll. like if you strafe dodge, it sometimes shoots to the side for me.
When it doesn’t bug out, and all the bullets hit one target + the bomb the skill does 10k dmg easily on light armor i’d say 5-7k on heavy. at 250 str, 150 int.
Wow. Are you putting points into Int as well?
Yes, 250 str 150 int.
the int damage conversion is bugged on the mortar and grenade abilities
I feel like the BlunderBuss clips through players. The barrel extends passed the player and the shot originates from a bit forward of the player and if someone is dead melee you shoot behind them. Maybe I’m wrong but I feel like everytime someone is too close I don’t get hits.
This is the answer. It’s fun to play around with but that’s it. Trolling people in OPR.
The net ability doesn’t do anything to players. Doesn’t slow or root. meh who cares. I didn’t expect much other for it to not work.
I have the same experience in PVE even. Some shots just go nowhere. Same as bow when I see arrows go right through the target with no hit marker or damage.
Net shot escapes grav well and sets up an easier 9 shot, shrapnel blast, 9 shot split grenade. ![]()
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I kill every GA user that tries to GWell me. I do that exact combo and they run away immediately while I’m still full health.
Wait, soluss. Didn’t you drop New World in December?
For me using netshot to get out of Grav Well is very hit or miss unless the 100% success rate of other abilities.
I did and came back this patch
Standing directly in front of a mob no autoshots appear to work as there are no damage numbers and no noticeable decline in health.
So your experience is that Str can be left out as long as Int is pushed up past 300?
I’m wondering why it doesn’t give the same results with Str being +300.
That’s really interesting and worth experimenting with, thank you.