the int damage conversion is bugged on the mortar and grenade abilities
I feel like the BlunderBuss clips through players. The barrel extends passed the player and the shot originates from a bit forward of the player and if someone is dead melee you shoot behind them. Maybe I’m wrong but I feel like everytime someone is too close I don’t get hits.
This is the answer. It’s fun to play around with but that’s it. Trolling people in OPR.
The net ability doesn’t do anything to players. Doesn’t slow or root. meh who cares. I didn’t expect much other for it to not work.
I have the same experience in PVE even. Some shots just go nowhere. Same as bow when I see arrows go right through the target with no hit marker or damage.
Net shot escapes grav well and sets up an easier 9 shot, shrapnel blast, 9 shot split grenade. ![]()
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I kill every GA user that tries to GWell me. I do that exact combo and they run away immediately while I’m still full health.
Wait, soluss. Didn’t you drop New World in December?
For me using netshot to get out of Grav Well is very hit or miss unless the 100% success rate of other abilities.
I did and came back this patch
Standing directly in front of a mob no autoshots appear to work as there are no damage numbers and no noticeable decline in health.
So your experience is that Str can be left out as long as Int is pushed up past 300?
I’m wondering why it doesn’t give the same results with Str being +300.
That’s really interesting and worth experimenting with, thank you.
If you talking about the vid then that’s a difference of 592 damage per pellet on str vs 501 with the 350 int
There is a comparison here Whats yall thoughts on the Blunderbuss weapon? - #73 by Tonyo
Thanks!
Now I just need to figure out how to get 350 Int and still have a 150 Con.
600gs eq and 40 int/kon food
Thank you.
Welcome back you forum junkie!
Thanks. I was always just waiting for the game to be better for me. Yes, I am a forum junky, but at least I am not a troll just here to hate ![]()
Same.
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