I’m not trying to be rude here. Just a bit confused. It states “Unique armor from expedition bosses.”
So the question doesn’t seem to make sense. Perhaps you could explain a bit more what was meant by the question.
I’m not trying to be rude here. Just a bit confused. It states “Unique armor from expedition bosses.”
So the question doesn’t seem to make sense. Perhaps you could explain a bit more what was meant by the question.
I know luck is a bit broken or far from the perfect solution in New World.
But… it’s not hard at all to understand the current system. (Let’s imagine it has no bugs for a moment).
There are a few problems with this:
With gathering luck it’s easy to prove that it works as intended. Just try a farm route with no luck at all. And then do it again with full gathering luck set / food, etc. You will get LOTS more high tier / rare mats.
About Global Luck: This one is harder to understand for most ppl (This was terrible for the Easter Event with the damn chest being a “regular” drop not affected by luck).
But it’s not imposible to understand how it works and how the Devs made this system.
The FAQ that Devs posted has all the needed information. Problem is that some words might be confusing.
Yes it does.
BUT: First you need to get the boss to drop a “bag”. That bag is not affected by any kind of luck, it’s just a random chance.
Once you got the “bag”. Your luck comes in place, giving you more chances to get “named items” (as Firevine battlestaff, Lazarus Bow, etc) “Unique armors from expeditions bosses” (Isabella’s Gaze, pants, etc).
There is something called “LootBuckets”, but i think it’s more advanced and confusing for most ppl. It’s easier to just know that lucks works, and the higher % you have, the more chances you have to get a Named item, rare mat, schematic, etc.
You can’t count this … ? 8x 2,9% + trophies give 4,5% if u have 3 major as I remember, there are no secrets… Btw luck as I checked luck do not give you chances for any special rewards you will not have more items, it only gives chance for legendary etc, I am not sure if it works for trophy’s artfiact I dropped similiar amount via week with luck and without luck gear so probably it only increased chance for loot for higher grade mats… thats all.
It gives you a higher chance for named items. That’s it.
One little note here:
Global Luck doesn’t affect:
The chance for regular “Legendary” items.
The GS of the droped item.
The perks/stats of the item.
Are you sure it does not affect for regular Legendary items ? With luck gear I was looting much more purple legendary items than without luck gear where they mostly were green and blue …
Yes, I’m sure.
But i can be as sure as the FAQ stated. So, who knows in the end.
There are lots of videos on youtube with ppl that took LOTS of hours for testing, and prove that luck works as stated on the FAQ.
About your specific experience… well, in the end we are talking about a random chance, and like in any other MMORPG if feels different for every player.
Take a look at the Easter Wabbit Event. The chest had the exact same chance to drop for all players (It wasn’t affected by any kind of luck). Some got it at 20 rabbits, and some didn’t even get it after 3000 rabbits. ( I got mine at 1500±).
I was testing for lots of hours too, 40 maybe 50
, I think my test is nothing worse than a guy who made a video ( where they mostly show nothing just speach which I never want to hear till end…) According to last paragraph I knew it since event started cuz I have known how luck works, so I never wear my luck gear when I was trying drop this chest.
The reason that they give multiple different answers even in the same conversation is that none of the devs left working on the game were there when it was coded and they do not know how it works themselves.
I mean, let’s take Tempest.
As I understand the Devs post; If I run full luck gear+trophies, I should get higher chances on getting unique/named items from named bosses, right?
Regardless of the chance that they may not even drop (it happened plenty of times on my parties). But once they do drop, your luck comes into the equation on what you may get from that loot.
Man, math is hard.
It doesnt work anyways. Since I removed all luck from my satchels, jewellery and armour. I’ve actually finally been getting valuable drops such as glowing sap, ancient mandible(the trophy material) and the rune for corrupted major trophy. Spent 300+ hours farming those with luck on, to receive nothing. Removed all luck and now I’ve got all of them in a single week. Even scooped up a few polished marble chests, too. Never got those before when I had luck boosted via gear at about 20%.
Yeah I’ve stopped flagging for the luck. Not worth the harassment from the drooling egomaniac children. Since I’ve stopped flagging while running reek routes I’ve found a few trophy parts. I still have have my voidbent though which is around 15%. 15% of what is the question though.
I think 5 to 10% luck works to some extent no body armour. But when it comes to luck with trophies, jewellery and satchels. It just isn’t worth it. The only luck that I know works is skinning, harvesting and fishing luck.
Bullshit.
I’ve done hundreds of chest runs. With luck from 0-50+% and the difference is noticeable!
I’m not really that concerned about them providing what my current percentage of Luck is…because I can do simple addition. I’d rather have a list of things that Luck actually affects. What is considered a “named item”? Is Goldfish in a Porcelain Bowl a named item? Are trophy mats named items? Are schematics named items?
Yeah. Noticed it on a negative impact perhaps. Meanwhile since I dropped all luck items. I’m now getting more items like Glowing sap and less items That I already pick up multiple of and never need, like the Ecnelovelam’s Yvne for example. Yet I manage to get both now, at a good balance.
I love to have at least one Trophy Mat in every run.
10k Coins per Hour…
Exactly! Thats what i keep saying. When we fish, log, mine, gather, with luck, we feel lucky. We get more rare items. It is very noticeable. I think the current (global/loot) luck system is just a little too complicated. When we have full luck, we dont feel lucky, feels like there is no difference at all. Idk what they need to do, but it should definitely be changed. When you have all luck trophies, pvp on, full luck gear, luck weapons, we should be getting chests, trophy pieces. Im not saying every drop needs to be good but man, we should see or feel SOME difference.
Also, i hear some people saying, get rid of luck altogether… i dont agree with that, i love the trophy system and gear with luck, i think its a great concept, it just needs to be changed imo. Great game so far though, for real. It really is coming along nicely. It is so much better than it was
Keep up the great work devs!
Keeping this alive