0,5 second preparation in a open spot what? Not to mention the inability to move your mouse for 2 second meaning you have to stay static while having sensitivity of over 70 to instantly move your cursor to predict said player
All of that just to land a mediocre damage, while doing the exact same thing for the next 5-10 shot
Seriously go ask any known pro musket…or even other fps player about it.
Most likely they will laugh at your logic man no offense
Say guy that from what I see mains FS and advocate for all the bufs for it where you have to predict like 0.25 in the future to compensate enemy movement. Or just smash him with huge AOE. Not mentioning that you can compensate enemy player movement anytime without loosing accuracy. While with proposed musket change you have to stand still for 4 sec (with reload) staring at exactly one point (you cannot move mouse) to have 50/50 chance that you will hit target - otherwise its 0% chance xD
How on earth you can advocate that this is good change that will really on skill xD
Well… and some see, that these changes are for the better of the game and accept it - even if it means, that they will lose damage. I personally would wish we someday get to a point where the meta is, that there is no meta but everything is on the same level without some builds or weapons being OP.
You don’t know how FS works… you said you cannot predict other players action… you are killed on one charge from melee, just go back to your fire staff thread begging for more escapes and buffs on FS xD
You are the 5 con player in light equip I am mentioning all the time in my posts You will keep die on 2 slaps no matter what gets deleted from game.
Then in one of future patches you will see this changes. For now its ok. Musket did made pvp experience for all other players crap for last 7+ months. So you can wait for few months to get it fixed a little bit.