Killing classes completely is not good game design

and enemy can see where are you aiming at and analize this info in about half second…

See how? If you are streaming and he is sniping you, sure. But there is no other way to tell where musket plays is aiming mate :smiley:

And if you are a streamer add 5sec delay - job done.

if enemy does not have eyes then yes… you are right
but assuming 1v1 scenario this is just absurd

Will musket suck in duels? Yes.
But you cant balance it to work well in 10m combat and 100m range. Its not possible.

of course it is possible, we can make accuracy work, but not in this scale of bloom

You don’t know how FS works… you said you cannot predict other players action… you are killed on one charge from melee, just go back to your fire staff thread begging for more escapes and buffs on FS xD
You are the 5 con player in light equip I am mentioning all the time in my posts :slight_smile: You will keep die on 2 slaps no matter what gets deleted from game.

Then in one of future patches you will see this changes. For now its ok. Musket did made pvp experience for all other players crap for last 7+ months. So you can wait for few months to get it fixed a little bit.

and part of these players (melee) could simply wear a shield and block and problem would be solved for them

Yes lets force everyone to play tower shield! What a great idea!

Counter proposition:

remove musket from game!

variety :hugs:

Balancing=killing if your one of the OP classes being balanced :rofl:

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