Greetings Adventurers!
As we go live, there going to be issues that pop up while we are actively developing and breaking things within New World. These are some of the Known Issues that we are currently aware of and actively working on resolving.
Looking for our Release notes? Click here!
You can find our Weekly Update Bug Megathread here and the December Monthly Update Feedback Megathread here.
- Great Axe Mastery Quests are not working properly. Quests include:
- Edge of the World
- Call Beyond the Void
- Stirs the Awakened
- The Cursed Blade
- Sensou no Ko
- Companies may not receive 50k per settlement lost if they were merged into a new world - working on a resolution
- Winter Warrior may not respawn if you die - abandon and reaccept quest to resolve
- There is an issue where players can only increase aptitude levels by 3 levels at one time
- There is a bug with our minimum expertise bumps, where bumps after 585 Expertise always give 1 Expertise, rather than the 2 they should have
- Unrecoverable Error “No Product Information Found” may be encountered on game start
- Alt Free Look button sometimes doesn’t function until after pressing the “TAB” key in game
- Player can sometime lose their face after teleporting
- Azoth Tree area lights flickering
- Green Quest Markers seem to Disappear and Reappear Inconsistently
- Lighting flickers/flashes sporadically throughout Reekwater dungeon
- The game screen blacks out during Darkness events in rainy areas
- Using Potion with Ice gauntlet equipped and attacking causes player body to flicker and model corruption after weapon swap
- Players can access the recall to inn function of their starting settlement as soon as they arrive on the beach
- Reekwater ‘Protector of the Source’ Arena Boss objective does not show to players when entering with key
- The attribute sheet UI does not update weapon damage for scaling off of intelligence or focus instead of primary attributes
- PvP Healing does not scale in a similar way to damage
- Void Blade impact effects sometimes trigger incorrectly
- Umlaut are not displayed correctly on names
- Ai will randomly change targets when in combat with players who move far away from them
- Players cannot access the War Board to sign up for a war in a settlement
- Most Void Gauntlet icons do not match the gauntlets color variation
- When drawing and sheathing Gauntlet Weapons causes players body to graphically flicker
- Boss AI can sometimes prematurely use their victory wipe behavior
- Talking to NPC while completing some crafting quest leads to softlock
- Players may be unable to declare War after contributing sufficient Influence
- Players report becoming stuck in place after interacting with NPCs
- Player exits spectator mode when interacting with trading post, NPC, or crafting stations
- Sometimes players cannot finish gathering from a chest but the server treats it as if the chest was looted
- Ice Spikes do not deal increased damage on critical hits
- Runes of Helios VFX is flickering heavily
- Entering any instance causes most chat channels to become nonfunctional and prevents the player from sending coin
- Azoth currency UI does not update in real time
- Upcoming Wars panel often shows duplicate War and Invasion info on Territories
- Using a Faction Seal on Rank 5 Syndicate Alchemist Pants downgrades the rarity
- Dynasty furniture cannot be salvaged
- Monarch’s Bluffs Down Payment quest does not progress with Monarch’s Bluff lore note
- Mourning Bridge Raid Faction Missions can’t be completed
- Insuring the Investment quest does not progress with Defense Against the Withered Journal note
- Trading split stacks of food to other players will not remove the split value from the correct stack, leading to clarity issues
- Players cannot remove notifications from HUD unless they accept, decline, or use Return to Main Menu
- Impacts of AI melee attacks may not register on Player
- [Winter_2021] The final Winter Convergence quest task is duplicated on screen and in journal
- [Winter 2021] Shivers sometimes don’t aggro player.
- [Winter_2021] Winter Convergence optional settlement task does not get checked off task list
- Arena key icons are a white box in “Enter Arena” UI.
- Sometimes the icons of darkness related events are not displayed on the map
- [Winter_2021] Serenity Sanctuary POI and Isvari’s Isolation POI: Chests give Tier II Items when looted.
- Camp Icon appears as white placeholder icon before unlocking camping.
- Using Take All while inspecting a loot bag will sometimes not loot all items.
- Void Gauntlet Refreshing Frailty mastery isn’t working.
- Pinned objectives via the map will not update until the map is closed and reopened
- Rain of Arrows doesn’t go on cooldown if shot at max height
- Player can heal other players from outside the Eternal Pool Arena
- Players falling through ground and die when respawning when server is under load
- Player can walk past trigger for Thorpe dying in the FTUE with high input lag and cause a soft lock
- By swapping weapons mid-roll, players avoid sprint delay after roll ends
- Player is unable to join Expeditions after exiting a different one until world was rebooted
All things combat
- Preparation upgrade on the Vortex Shot does not apply Rend
- Lingering Flow does not create an air current that grant Haste to player and ally
- Overflowing Essence’s healing AOE can be triggered early if another player applies a fully upgraded Essence Rupture to the same target
- Ranged weapon projectiles appear to have a delay when fired
- Several Great Axe buffs are able to be applied to players while the weapon is sheathed
- Health bar does not update in real time while PvP
- Certain situations cause some weapon abilities to feel as though their end lag has greatly increased
- Desync is present in Reap when fully upgraded with the Blood Lust Passive
- Player becomes stuck after equipping, reloading, and firing the weapon
- Using Rending Throw to interrupt light and heavy attack sequences causes the player’s movement to stutter.
- Abilities break after a duel
- Players have a hard time seeing Fireball hitbox due to VFX on ability.
- Players can use Rapid Shot and specific perks to generate free ammo
- Playtest Spear and Hatchet cannot use their thrown abilities.
- The Blessed perk cannot be added to Void Gauntlets.
- Ice gauntlet’s Entombed ability has unexpected invincibility frames.
- Splinter Shot hits the enemy an inconsistent amount of times based on distance, making its damage hard to predict.
- Mending Protection perk will not apply if the target is healed to or above 50%
- Player is able to clip through outcropping collision by using many abilities while prone
- Desync occurs when homing through Ice Shower ability
- Ice Spikes can hit players twice.
- Shockwave VFX appear to jump around on the ground.
- Incorrect Sword SFX plays when player blocks with any non-sword weapon
- While blocking with the ice gauntlet, players can be block broken twice in one block break window.
- Whirlwind spins fewer times when used in Oblivion or Ice Storm
- Yeti Avalanche Attack clips through wall in Light’s Crown Lair
- Musket and Bow light attacks are possible underwater
- Cooking Mastery perk does not affect certain recipes in the crafting station.
- PvP Rewards are not Granted and PvP Value is not wiped if Players are Migrating Hubs.
- Outpost Rush Summons will Target Allied Player Ice Pylons.
- With good timing, cancelling Tondo with Evade will cause the ability to hit without playing VFX.
- Gravity Well 10 meter range does not apply to Damage Burst.
- Ice Pylon targets/shoots at Barkimedes
- Slight animation or position rollbacks occur when running and hitting with some weapons.
- Putrefying scream perk does not show gear scaling percentage in the trading post window
- Ice Shower causes Ultimate Chill Status Effect Icon to appear to stack.
- If character strafes during 2 handed weapon unsheathing animation after closing inventory, animation is interrupted and repeats.
- Higher latency values cause a stutter while using magic weapon light attacks while running
- Buff VFX display on players before they fully spawn in.
- Mending Execute heals for more than the stated percentage value.
- Ice Spikes will sometimes not load the VFX for the large ice spike if the caster uses LMB at a specific time.
- Ice Pylon perk Pylon Burst’s effective range is extremely small.
- Splinter shot’s center projectile fires at a slight angle, causing apparent hits to somehow miss.
- Player can loop pulling out and putting away their musket while prone.
- Fire Staff: “Reheat” passive doesn’t always deactive after using an ability.
- Players are receiving a Log error when a magic projectile does not collide with anything.
- Slash attacks with the rapier deal thrust damage.
- Players die 0.5 - 1 second before UI reports them being dead.
All things crafting, gathering, and items
- Player cannot craft at Outfitting Station
- Potential gear score can be pushed to a very high level
- The Toughened Leather armor set features no functioning dye channels.
- Weapon sheathing SFX is corruptible depending on weapon type.
- Player can become stuck in Gypsum Kiln after push test.
- Shields downgrading in rarity all across the game.
- Several Housing Items’ icon are displayed as a placeholder
- Various level unlock recipe has a whitebox in the crafting stations.
- Forest Warden’s Chestpiece has texture and clipping issues
- Oak Regent Chestguard from Winter Convergence has clipping/stretching issues
- Floral Regent Tunic shows clipping and stretching broken skinning.
- Artifact Ice Gauntlets have odd names
- Stonecutting table has no listed recipes until filtering.
- Players can enter a state where most gatherables cannot be interacted with
- FishingTreasureChest is non-functional after discarding items during a trade and picking them back up.
- Heavy Voidbent helmet and boots are not able to be dyed, the rest of the set is.
- Territory standing gains for crafting a large volume of items only shows the amount gained towards the new current level.
- Earthshell Turtle SFX is too quiet and unnoticeable compared to other magical critters.
- Small dot appears in center of void gauntlet when viewed at certain angles.
- The MTX Jester’s Delight chest clips through players legs and itself when crouched.
- Vengeful Smith Shoes T5 have a debug string present in the description.
- Coatings are removed when entering or exiting an expedition.
- The Voracious Blade tool tip in the Trading Post is difficult for players to understand.
- The center fire VFX of some of the Fire Staffs are slightly off center from the head of the staff.
- Sword and Shield users can never see their true attribute totals in the Inventory.
- Winter Village text remains on map at further zoom levels than other text.
- Character rotation from the dye menu stays after closing it
- Potion Cooldown VFX does not update if player use the item, unequip and quickly reequip the item it
- Interactable Young Tree is missing its model near the second barrel defense puzzle in Dynasty Shipyard
- Resources can be obstructed by camps when they are placed near, or on top of, the entity nodes.
All things quests and missions
- Bercina Thornton NPC is missing VO for the proposal of the Friends in Fashion quest.
- A L60 User with a CampT5 cannot place a camp after the Patch.
- The Windsward Patrol Faction Missions display inconsistently.
- When trying to use gatherables/containers near NPCs, it is common for players to accidentally interact with the NPC instead.
- Edith Perchal VO stops in the middle of the sentence.
- The Heavy Satchel quest item for the quest ‘Forging Ahead’ can be discarded and disappear.
- Relog Persistence Restoration does not check equipped slots for Azoth Staff Validation.
- Event Auto-Pin Tooltip only shows in English
- Ancient Map asset loses textures after interaction during Hope Springs Eternal quest.
- Ingredients in a Pinned Recipe remain marked as “done” after player loses the items
- Base of Malign Nodes are invisible in Malign Dominion.
- Barkeep Polly has some Missing VO for With A Little Luck Quest
- The Journal Description for the quest “Syndicate Advancement: Chronicler” has an error.
- Constable Saville refers to Estebanita as Esteban.
- War Camp Chests in all Territories are lootable when a War Camp Loot mission from any Territory is accepted.
- Faction Hunt Missions poorly outline Objective Locations
- Root of the Problem has a blank objective after arriving at Lakeside Farm.
- EXP from multiple sources is lumped together and can cause confusion.
- Root cause issue with options saving that causes extra saves to happen on client startup
- Juice will play their full VO before players progress text boxes during quest completion
- Debug text in the topics column of the journal.
- Faction Trial quests don’t display Token reward.
- The Quest A Pirates Life is missing its POI Compass Highlight
- Recommended Level in Accept Quest dialogue persists when accepting a new quest.
- Nekumanesh and Barkimedes quest pins appear off to the side of the map
- The wrong AI family is referenced in the “Marauder Initiation: Fallowhill Farms” Journal Entry.
Expeditions
- All Area and Standard Battle Music stops playing after player enters the Bathe Chambers in Lazarus Instrumentality.
- Boss music does not play after death in Dynasty Shipyards.
- Various boss themes do not play on repeated attempts of their fights.
- Charge GA or Burnout FS can be used to bypass triple-laser walls inside Starstone Barrows.
- Some of Commander Chen’s attacks lack audio that would be expected with the VFX.
- Player crashed during final boss encounter of dynasty shipyard on live
- Large amount of reports are coming in that server restarts and maintenance are causing players to lose expedition orbs.
- Player is unable to join Expeditions after exiting a different one until world was rebooted
- Overworld music plays during Amrine
- Corruption noticably changes color based on player location and camera.
- Lazarus AI sometimes trigger Battle Music inconsistently.
- Sometimes victory screen does not show up after finishing the dungeons.
- Archdeacon’s Doors will briefly display as open when resetting in The Depths.
- Battle music plays while Cilla is dormant in Lazarus Instrumentality Expedition
- Players can circumnavigate the first encounter in Dynasty Shipyards.
- Purifying Flame interact points in Garden of Genesis are inconsistently displaying “Requires a purifying flame”
- Isabella does not lip-sync her dialogue during the boss intro in Dynasty Shipyard
- Battle music ends abruptly after defeating one enemy in a group in Amrine Excavation Expedition
- Placed powder kegs visually reverse back to blueprints after leaving their aoi in Dynasty Shipyard.
- One of Empress Zhao’s subtitles contains a typo in Dynasty Shipyard
Chat
- Sometimes player chat messages fail to appear in client chat log.
- Player’s name may not display properly when using special text characters
- Players are noticing sluggish response from Group chat when Global channel is recieving high numbers of messages.
- Chat channel tags not always appearing on chat messages
- /help (or /?) displays emotes that you do not own
Companies, Factions, Groups (oh my!)
- Names Abandoned via Company Renaming Are Held Indefinitely in Reserve
- Reward feed from completed Faction Missions shows the amount of Reputation and Tokens as doubled.
- Player model is invisible while in the faction mission menu
- Seige window uses 2 different time sources with no indication
- After changing faction, information above crest on company creation screen indicates player still belongs to their previous faction.
- Sometimes when cursor is moved slowly to the next MTX company crest option, tooltip will not show.
- Old Group Members remain on the Map, if user leaves while outside of the Group’s Instance.
- Accepted Faction Missions change positions on the faction board when the player accepts a mission, accesses another settlement’s faction board, then returns to the original faction board.
- No messaging exists for luck bonuses when PVP flagged
- PvP missions appear in the wrong slot when a mission is abandoned or turned in from the faction mission board.
- Player is unable to switch factions on a world where no faction controls a region.
- Token rewards gained do not match the listed rewards when turning in a Faction Rank Up quest.
Darkness
- Major Portal event in Monarch’s Bluffs cannot be completed
- Players are teleported underground when standing near a spawning corruption breach in Myrkgard
- Abandoning Event slate will sometimes appear in instances.
- Impact VFX is displayed on bow when shooting a Darkness Veil
Invasion
- Spriggan AI can hit the Player through the Fort Gates.
- The summoning portal during Invasion does not render when viewed from the fort.
Player to Player Trading and Trading Post
- Players are able to duplicate gold on Live by trading in overloaded hubs.
- Players cannot fill Global Buy Orders from local Storage Shed Causing DUPE Confusion
- Rarity column in trading post is inconsistent with the icon appearing for gathering armors.
- Players are able to sell bound items on the trading post using a lag switch.
- Transactions can fail across hub borders
- Trading split stacks of food to other players will not remove the split value from the correct stack, leading to clarity issues.
- Some contracts have multiple creator events
- Trades do not work after a Transfer until the player relogs.
- Contract commits are processed even if the trading post is disabled
- There is no messaging about coin not being exchanged in a trade when both players are at coin cap if any items were exchanged.
- Players can spam players with audio SFX by buying items one at a time off of the trading post.
- The [LMB + Shift] shortcut cannot be used during the P2P Tradings.
Outpost Rush
- Gates in Outpost Rush can have separate interacts on each side of the door if they are being simultaneously upgraded and repaired.
- Players can attack the Baroness Hain boss from the rocks surrounding her arena
- Darkness Portal in Outpost Rush constantly displays breaking VFX
- LOD Moss texture pops in as the player changes camera angle in OutpostRush.
- Explosive Turrets in Outpost Rush lack messaging that explains how to control them and can be killed while unclaimed.
War
- There is no messaging about the cost for declaring war until the last page of war declaration process.
- Sometimes rally point’s flag has a red ‘Replace me’ texture when the server is restarted before the War begins.
- Rarely, players are not receiving rewards from Wars or Invasions.
- War defenders can destroy attacker shops by attacking through the war camp walls
- Walking with Siege Weaponry blueprints may cause grass to flicker or disappear.
- War points can have their aoe indicators disappear when many aoe vfx are nearby.
- Repeater Turrets Aiming Reticle does not Align with Hitscan Functionality.
- Fire from partially destroyed turrets disappears when coming in close range with them.